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  1. WaitMouseDown or WaitTime (2 replies)
  2. call back py.file (2 replies)
  3. PyQt Widget in Viz World (0 replies)
  4. Matrix math (1 replies)
  5. winviz.exe has stopped working (2 replies)
  6. TexQuad (viz.screen) and alpha issues (2 replies)
  7. Problem rendering on-the-fly objects (2 replies)
  8. Slider Assistance (3 replies)
  9. SketchUp Walls (1 replies)
  10. viz.plane() intersect function parameters (2 replies)
  11. gui with wii (3 replies)
  12. integrating brain-imaging response buttons with Vizard (1 replies)
  13. The memory could not be "read" error when starting Vizard 4 (6 replies)
  14. 3ds Exported .IVE Model mirrors movement of Mainview (9 replies)
  15. Three questions (3 replies)
  16. setup two wall system with one single PC and one quadro graphics card (11 replies)
  17. vizcave head tracking curiosity (9 replies)
  18. 3D world editor (2 replies)
  19. How to display Chinese characters in info? (1 replies)
  20. bakedtextures with realtime lights (0 replies)
  21. Linking Objects (1 replies)
  22. Avatar mimicking after (3 replies)
  23. Getting Position (1 replies)
  24. Simple Programming Question (1 replies)
  25. Touch functionality (4 replies)
  26. Can I make a moving clipping plane? (3 replies)
  27. <node3d>.save() position and rotation (7 replies)
  28. Taking screenshots (1 replies)
  29. Debug Viz in PyCharm (or Eclipse) (4 replies)
  30. Vizard Shaders vs. Texture Baking (16 replies)
  31. Turning a path into a wireframe (4 replies)
  32. Vizard and GLSL Compatibility Profile (2 replies)
  33. To Masaki regarding render nodes (1 replies)
  34. viz.collision enabled lag (2 replies)
  35. Cannot moving AR model...... (1 replies)
  36. Publishing Error (2 replies)
  37. Avatar Animation with QTM Plugin (1 replies)
  38. Copy light object (1 replies)
  39. [win7] Bad quality when not on primary monitor or window has no focus (5 replies)
  40. Modeling and Modifying a 3D Arrow (4 replies)
  41. Help with using a pointer to hit a sensor. (0 replies)
  42. Max export results rotated?? (1 replies)
  43. create group of objects (4 replies)
  44. Vizproximity questions. (3 replies)
  45. drives two walls with a single PC and an nVidia graphics card (1 replies)
  46. Vizard AR Problem..... (1 replies)
  47. intersense addTracker (4 replies)
  48. Collision without forces (3 replies)
  49. How are files associated/how should they be saved (python script + images) (1 replies)
  50. Publish to exe Script (7 replies)
  51. Create an arc between two points (5 replies)
  52. LODs created using Flight Studio tool (1 replies)
  53. Creating a GUI outside of the Vizard-Window using Tkinter (4 replies)
  54. Failed to load jpeg (2 replies)
  55. Exporting Avatar Mesh Crashes 3DSMax (1 replies)
  56. AMD graphics hardware seems not to preload object (2 replies)
  57. Avatar Texture Problem (4 replies)
  58. IVE texture export from 3DS Max (6 replies)
  59. TIFF rader ? (2 replies)
  60. Emissive object blackout? (2 replies)
  61. Trivisio Colibri Wireless (4 replies)
  62. Non-viewpoint, non-physics collisions (1 replies)
  63. Error after vizard 4 installation (6 replies)
  64. 3ds Max 2011 using OSG Exporter for 2-sided textures (1 replies)
  65. Get Objects Angle Relative to the screen/viewpoint (1 replies)
  66. OSG Exporter and no vertex colors (2 replies)
  67. grab and manipulate (0 replies)
  68. Set a window's position according to viz.WORLD? (1 replies)
  69. Sony HMZ-T1 HMD (8 replies)
  70. about setMotorAngle (0 replies)
  71. Intersense tracker (1 replies)
  72. setHUD example (3 replies)
  73. Lightbaking and 'Brighter' than diffuse textures (1 replies)
  74. Help with File Reading/Writing (2 replies)
  75. move with avatar and patriot (1 replies)
  76. Morphing faces with Complete Characters HD (2 replies)
  77. winviz in Vizard 4and displaying a console window (2 replies)
  78. Object + InteriaCube + Viewport problem (1 replies)
  79. Moving platform (0 replies)
  80. geometryshader parameters (2 replies)
  81. Intermittent orthographic stereo projection problems (10 replies)
  82. Identify a class via its mesh (1 replies)
  83. Error: Could not find plugin to read objects from file (3 replies)
  84. I want to ask some program about vizard and 5DT (7 replies)
  85. Two-screen HMD on Windows 7 (1 replies)
  86. Using a texquad to cover a window (4 replies)
  87. Rumble on Xbox 360 controller on PC (1 replies)
  88. setEuler argument/documentation confusion (0 replies)
  89. Reading in columns (0 replies)
  90. Y Position different than 3.0 (3 replies)
  91. Rotate Viewpoint 360 Around Point/Object (3 replies)
  92. Main window size larger than monitor (2 replies)
  93. strange collision behavior after export from Sketchup? (2 replies)
  94. Sending an email from Vizard (0 replies)
  95. Novint falcon (0 replies)
  96. 3D Images (3 replies)
  97. Mimicing Maximize Button (1 replies)
  98. Handling WINDOW_EVENT (4 replies)
  99. Higher Quality Models (1 replies)
  100. Texturing a quad from within a class (5 replies)
  101. Reset Pitch? (4 replies)
  102. PickRect code snippet (0 replies)
  103. MainView and getEuler (1 replies)
  104. Cal3D avatars (2 replies)
  105. Avatar speech - flight stick view (1 replies)
  106. WRL texture rendering (2 replies)
  107. Define tick positions for viz.SLIDER (2 replies)
  108. emagin z800 3D display (1 replies)
  109. setParent with child of a 3dMax model (2 replies)
  110. room tilting when moving head up and down with HMD Nvis SX111 (7 replies)
  111. Controlling imaging properties of camera (0 replies)
  112. joystick position (2 replies)
  113. Integrating Triton Ocean with Vizard 3.18 (0 replies)
  114. Vizard 3.18 OSG core version (1 replies)
  115. OsgOcean (1 replies)
  116. Putting a box in a box (1 replies)
  117. dynamically change mesh (1 replies)
  118. Drag and drop (1 replies)
  119. use wii to drag and drop objects in vizard (0 replies)
  120. Squares in left and right lens of HMD were perceived separatellyy (1 replies)
  121. Converting floats (5 replies)
  122. Updating object color (4 replies)
  123. mobile device control (iphone) (1 replies)
  124. Splash screen split in half (1 replies)
  125. mainview of HMD is unfluently (2 replies)
  126. Keyboard Shorcut (1 replies)
  127. Definition of getAngularVelocity (0 replies)
  128. "Ringing" on objects in CAVE system (10 replies)
  129. .osg biped avatar problem (3 replies)
  130. Detecting a Vicon Failure (0 replies)
  131. focal length (7 replies)
  132. Apply a texture to a submesh (5 replies)
  133. Level of Detail ranges from Max OSG exporter (2 replies)
  134. SLI and Vizard (4 replies)
  135. sound problem in multi-scene game (1 replies)
  136. Rendering different objects and fov's (3 replies)
  137. getVisible unexpected behaviour (1 replies)
  138. networking problem (2 replies)
  139. max to vizard problems (12 replies)
  140. Object not subscriptable (2 replies)
  141. recording screen in vizard when embedded in wxpython (0 replies)
  142. hierarchical models / physic shapes problem in Viz4 (2 replies)
  143. Adding additional Python modules (1 replies)
  144. how do I remove the “flying Robot” (4 replies)
  145. camera view remove flying robot (0 replies)
  146. Stopping gravity whilst falling. (2 replies)
  147. how to apply two textures to one 3D object? (3 replies)
  148. Events in a cluster (2 replies)
  149. texture invisible on .IVE model (1 replies)
  150. Scaling Portions of a CAL3D Model (2 replies)
  151. Cluster (3 replies)
  152. infinite terrain (0 replies)
  153. Shape Puzzle Simulation (4 replies)
  154. biopac networking (4 replies)
  155. Vizact onupdate events that wont be disabled (1 replies)
  156. Problems with imported Facegen head (1 replies)
  157. vizcave (1 replies)
  158. Detecting Window Focus (2 replies)
  159. TypeError: only length-1 arrays can be converted to Python scalars (0 replies)
  160. Using Sphinx to generate code documents (0 replies)
  161. Including DLLs outside compiled EXE (1 replies)
  162. OSG Text Node Additional Parameters (2 replies)
  163. Wiifit Balance Board (1 replies)
  164. Moving/grabbing 3D objects (4 replies)
  165. Lightmap VRAY (3 replies)
  166. getting position relative to an object (4 replies)
  167. Simplest script not working (2 replies)
  168. Realistic Glass Material (1 replies)
  169. connecting to SMI iViewX running a RED tracker (11 replies)
  170. CyberGlove (1 replies)
  171. Triton (0 replies)
  172. tracking (2 replies)
  173. water simulation (0 replies)
  174. Loading Object Time (0 replies)
  175. Kinect+ Faast 0.09 (1 replies)
  176. <node3d>.getChildren() subtleties (2 replies)
  177. avatar_sensor_speed (2 replies)
  178. SSAO Shader Implementation (2 replies)
  179. Patriot and Vizard (1 replies)
  180. OSGB vs OSGT vs IVE vs OSG (3 replies)
  181. kinect + avatars (7 replies)
  182. Main view collision problem (4 replies)
  183. Flock of Birds (2 replies)
  184. Move Vizard License To New Computer (2 replies)
  185. Vizuniverse and grabhand (2 replies)
  186. walking of avatar via patriot (6 replies)
  187. WARNING: Failed to set media volume (Unspecified error) (2 replies)
  188. Check if file exists (2 replies)
  189. Spin Pivot with a WRL (1 replies)
  190. Midi player BPM (Beats per minute) (2 replies)
  191. APEX of NVIDIA (1 replies)
  192. Boundaries of objects have unattractive black pixels (2 replies)
  193. add 3dmax avatar in Vizard (1 replies)
  194. viz.input (3 replies)
  195. emagin Z800 (1 replies)
  196. Tree object (3 replies)
  197. Artoolkit with shadows (0 replies)
  198. Link operations (0 replies)
  199. Driving simulation with infinite roadway (1 replies)
  200. Builtin animation on ive,osg files (1 replies)
  201. Bump mapping (3 replies)
  202. Access to individual letters in text3d (1 replies)
  203. location in a model. urgent help please (1 replies)
  204. HTML form (1 replies)
  205. projection matrix control & child window (0 replies)
  206. Collision detection with InfiniteTerrain Generator (2 replies)
  207. Adding Audio to CAF Animation (3 replies)
  208. Problem with running scenes in Vizard (3 replies)
  209. Button to switch between infoboxes in gui (1 replies)
  210. Can I change the text size of slider object? (1 replies)
  211. A door question... left button mouse (3 replies)
  212. If statements and button presses (1 replies)
  213. IF statements and Lists (2 replies)
  214. Multiple Button Presses (1 replies)
  215. Coordinates for Zones (3 replies)
  216. Inserting Gridlines (2 replies)
  217. Navigation Avatar (2 replies)
  218. Possible error with executables (3 replies)
  219. Navigation Avatar (1 replies)
  220. Integrating ASL Eye Tracker (1 replies)
  221. Performance issue in complex scenes (1 replies)
  222. Telling when an animation path is done (1 replies)
  223. How do coordinates in IS900 thransform into coordinates in vizard's world (1 replies)
  224. osg Sequence (4 replies)
  225. Vizard Collision (ON) issue (2 replies)
  226. linking Patriot and 5DT glove (8 replies)
  227. The problem of adding two .ive models (1 replies)
  228. Avatar walking + camera free look (2 replies)
  229. Failed to choose an OpenGL pixel format (1 replies)
  230. Getting positional data from tracker (1 replies)
  231. viz.info message delay (1 replies)
  232. Glitchiness in precipitation module (1 replies)
  233. Collision Detection Issues (3 replies)
  234. viz.getFocusedNode() always returning viz.VizNode(-1) (2 replies)
  235. Multiprocessing Process (2 replies)
  236. Pyqt and Vizard 4? Is it compatible? (5 replies)
  237. Timer events within a Tkinter class (2 replies)
  238. "reverting" between animations & linking objects to bones (3 replies)
  239. Apartment.ive file (1 replies)
  240. Stickydots? (4 replies)
  241. Simple Game Design with Vizard 3.0 (1 replies)
  242. possibility to set multiple projectors in Vizard 4.0? (6 replies)
  243. Mirror Problem (3 replies)
  244. VRay, and Complete Character animation questions (1 replies)
  245. Matplotlib Figure Upside Down (1 replies)
  246. Transparent png broblems (4 replies)
  247. PanoramicHelp (3 replies)
  248. Which Python version? (1 replies)
  249. Pause in .speak (0 replies)
  250. How to generate this optic flow stimuli? (0 replies)