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View Full Version : Performance issue in complex scenes


Feuereissen
08-11-2011, 08:26 PM
Hi all,

I am trying to get usable frame rates for a complex city/optic flow model within Vizard. I have experimented somewhat with a clipping plane but was wondering if there is something like occlusion/viewpoint culling and how this works.

Thanks,

Daniel

Jeff
08-12-2011, 12:47 PM
The following thread discusses occluders that can be added through 3ds Max.
http://forum.worldviz.com/showthread.php?t=2833