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  1. Nice forum to study Python for newbies
  2. audio files suported
  3. Using wordwrap or reading in newline (\n) comands from a .txt document
  4. Sending data to Vizard via UDP
  5. display html in panel
  6. question stereo with augmented reality
  7. Speech
  8. Mouse event: how to detect no mouse move event, how to set mouse position?
  9. opencv with vizard 4
  10. vicon blade with vizard
  11. Mirror question
  12. Sychronization between cluster machines
  13. Blurryness, see image
  14. Subscript
  15. Animation Path
  16. Information on buying avatars
  17. vizard marker visible
  18. OSG IVE export 3dmax with baked textures
  19. how do I put two exits in a maze?
  20. RE: Screen Grab
  21. Driving simulation
  22. [physics] Gravity not applied to avatars
  23. Creating packets for viz.net
  24. Applying textures to objects made in Blender
  25. reset viztracker
  26. add info on avatar
  27. Mirror only works when close up
  28. Jumping to a class object from one of it's components
  29. Weird texture on .ive model viewed from Sensics HMD
  30. Vizard Interface with CAVE System (LINKING)
  31. Code completion
  32. Tiling a texture on a plane
  33. Packager manager
  34. adding background music
  35. vizard 4 with kinect
  36. Masking specific color on texture applied
  37. Ambient light
  38. texbox overflow doesn't work when in panel
  39. How to draw a circle?
  40. stereo on wrap 920ar of vuzix
  41. Import 3DS to Vizard
  42. moving at different speeds
  43. Display Video Stream on Texture
  44. New mouse bug
  45. granny render to texture image
  46. Multi User Environment
  47. IS-900 Wand linking Problems
  48. Problem Vizdlg panel draw order
  49. texture .ive or .wrl
  50. IS-900 Wand Data
  51. client/server webcam streaming
  52. Videos apearing in active movie window
  53. parallel port on laptop
  54. display mode change, getting framerate
  55. Feedback on debugger functionality
  56. Translating relative to orientation with matrices
  57. viz.tick()
  58. Cal3D and Max 2012
  59. how to bring win32ui dialog to front
  60. two GPUS
  61. assign object to a viewpoint
  62. Graphics Card Suggestions?
  63. VIZARD and DirectX
  64. Complete Characters HD and speech
  65. Publishing and exe that uses Tkinter
  66. Vizard Lite on Mac running Parallels
  67. License migration from Vizard 3 to 4
  68. reading USB I/O
  69. how to add the system path of Arrington Application
  70. Java GUI imported in Vizard 3
  71. Occlusion
  72. easeIn for a spin?
  73. Replication of Buildings
  74. preEuler help?
  75. TypeError: Could not convert list item to float
  76. Current working directory in Vizard Executable
  77. get tracker position and euler
  78. Wrong textures with OSGexp export
  79. Avatar texture swaping
  80. User keyboard input without halting the program
  81. Question about link.setPos
  82. .dae object following camera
  83. Emagin Z800
  84. nVis SX/111 Display
  85. After update to 4.01.0036: exe fails to initialize graphics window
  86. How to record the foot steps
  87. Setting the origin of a object to an object's center
  88. Randomly Choosing a WaitTime
  89. Modeling Shower Water
  90. Normal Map Light
  91. Exporting textures from Sketchup to Vizard
  92. Problem with <node3d>.center
  93. Hotspot trigger
  94. msvcr71.dll error
  95. multiplication on link position matrix
  96. Mouse pointer vs viz.Ortho
  97. Collada support
  98. How to generate this optic flow stimuli?
  99. Pause in .speak
  100. Which Python version?
  101. PanoramicHelp
  102. Transparent png broblems
  103. Matplotlib Figure Upside Down
  104. VRay, and Complete Character animation questions
  105. Mirror Problem
  106. possibility to set multiple projectors in Vizard 4.0?
  107. Simple Game Design with Vizard 3.0
  108. Stickydots?
  109. Apartment.ive file
  110. "reverting" between animations & linking objects to bones
  111. Timer events within a Tkinter class
  112. Pyqt and Vizard 4? Is it compatible?
  113. Multiprocessing Process
  114. viz.getFocusedNode() always returning viz.VizNode(-1)
  115. Collision Detection Issues
  116. Glitchiness in precipitation module
  117. viz.info message delay
  118. Getting positional data from tracker
  119. Failed to choose an OpenGL pixel format
  120. Avatar walking + camera free look
  121. The problem of adding two .ive models
  122. linking Patriot and 5DT glove
  123. Vizard Collision (ON) issue
  124. osg Sequence
  125. How do coordinates in IS900 thransform into coordinates in vizard's world
  126. Telling when an animation path is done
  127. Performance issue in complex scenes
  128. Integrating ASL Eye Tracker
  129. Navigation Avatar
  130. Possible error with executables
  131. Navigation Avatar
  132. Inserting Gridlines
  133. Coordinates for Zones
  134. Multiple Button Presses
  135. IF statements and Lists
  136. If statements and button presses
  137. A door question... left button mouse
  138. Can I change the text size of slider object?
  139. Button to switch between infoboxes in gui
  140. Problem with running scenes in Vizard
  141. Adding Audio to CAF Animation
  142. Collision detection with InfiniteTerrain Generator
  143. projection matrix control & child window
  144. HTML form
  145. location in a model. urgent help please
  146. Access to individual letters in text3d
  147. Bump mapping
  148. Builtin animation on ive,osg files
  149. Driving simulation with infinite roadway
  150. Link operations
  151. Artoolkit with shadows
  152. Tree object
  153. emagin Z800
  154. viz.input
  155. add 3dmax avatar in Vizard
  156. Boundaries of objects have unattractive black pixels
  157. APEX of NVIDIA
  158. Midi player BPM (Beats per minute)
  159. Spin Pivot with a WRL
  160. Check if file exists
  161. WARNING: Failed to set media volume (Unspecified error)
  162. walking of avatar via patriot
  163. Vizuniverse and grabhand
  164. Move Vizard License To New Computer
  165. Flock of Birds
  166. Main view collision problem
  167. kinect + avatars
  168. OSGB vs OSGT vs IVE vs OSG
  169. Patriot and Vizard
  170. SSAO Shader Implementation
  171. avatar_sensor_speed
  172. <node3d>.getChildren() subtleties
  173. Kinect+ Faast 0.09
  174. Loading Object Time
  175. water simulation
  176. tracking
  177. Triton
  178. CyberGlove
  179. connecting to SMI iViewX running a RED tracker
  180. Realistic Glass Material
  181. Simplest script not working
  182. getting position relative to an object
  183. Lightmap VRAY
  184. Moving/grabbing 3D objects
  185. Wiifit Balance Board
  186. OSG Text Node Additional Parameters
  187. Including DLLs outside compiled EXE
  188. Using Sphinx to generate code documents
  189. TypeError: only length-1 arrays can be converted to Python scalars
  190. Detecting Window Focus
  191. vizcave
  192. Problems with imported Facegen head
  193. Vizact onupdate events that wont be disabled
  194. biopac networking
  195. Shape Puzzle Simulation
  196. infinite terrain
  197. Cluster
  198. Scaling Portions of a CAL3D Model
  199. texture invisible on .IVE model
  200. Events in a cluster
  201. how to apply two textures to one 3D object?
  202. Stopping gravity whilst falling.
  203. camera view remove flying robot
  204. how do I remove the “flying Robot”
  205. Adding additional Python modules
  206. hierarchical models / physic shapes problem in Viz4
  207. recording screen in vizard when embedded in wxpython
  208. Object not subscriptable
  209. max to vizard problems
  210. networking problem
  211. getVisible unexpected behaviour
  212. Rendering different objects and fov's
  213. sound problem in multi-scene game
  214. SLI and Vizard
  215. Level of Detail ranges from Max OSG exporter
  216. Apply a texture to a submesh
  217. focal length
  218. Detecting a Vicon Failure
  219. .osg biped avatar problem
  220. "Ringing" on objects in CAVE system
  221. Definition of getAngularVelocity
  222. Keyboard Shorcut
  223. mainview of HMD is unfluently
  224. Splash screen split in half
  225. mobile device control (iphone)
  226. Updating object color
  227. Converting floats
  228. Squares in left and right lens of HMD were perceived separatellyy
  229. use wii to drag and drop objects in vizard
  230. Drag and drop
  231. dynamically change mesh
  232. Putting a box in a box
  233. OsgOcean
  234. Vizard 3.18 OSG core version
  235. Integrating Triton Ocean with Vizard 3.18
  236. joystick position
  237. Controlling imaging properties of camera
  238. room tilting when moving head up and down with HMD Nvis SX111
  239. setParent with child of a 3dMax model
  240. emagin z800 3D display
  241. Define tick positions for viz.SLIDER
  242. WRL texture rendering
  243. Avatar speech - flight stick view
  244. Cal3D avatars
  245. MainView and getEuler
  246. PickRect code snippet
  247. Reset Pitch?
  248. Texturing a quad from within a class
  249. Higher Quality Models
  250. Handling WINDOW_EVENT