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- CAL3D and New Shader System (1 replies)
- Cyberglove (1 replies)
- Help with VizExtension.command? (3 replies)
- Displaying Text on new Window (1 replies)
- ControlPoint (3 replies)
- dle and dlc? (1 replies)
- Sensable arm control (6 replies)
- 2d Map with Lines between points, help! (4 replies)
- Error using CMF export from 3ds max to cal3d in some avatars (4 replies)
- Vizard SDK and VS 2012? (4 replies)
- Update on exporting from Maya to Vizard? (4 replies)
- Connect Wii fit remotes (6 replies)
- Timestamps on Arrington data? VPX.dll? (1 replies)
- CAL3D Avatar Animation Sync Issues in CAVE (1 replies)
- Set Size ViewPoint by Keyboard (2 replies)
- Joystick Nav Vizard4 vs Vizard 5 (2 replies)
- vizuniverse tweek to fix CAVE viztrackers for Vizard 5 (0 replies)
- Avatar Workflow (1 replies)
- problem in updating text (1 replies)
- Problem: import .osgb from vizard (1 replies)
- Enabling Effects in Vizard 5? (8 replies)
- Reflections and Specularity (2 replies)
- Reset Inspector Option? (1 replies)
- OSG Switch (4 replies)
- Black Background (2 replies)
- Inspector Lights (1 replies)
- Object Actions (5 replies)
- fail to scale a .dae file (3 replies)
- Xsens Mtw (3 replies)
- WIRKS for beginner (3 replies)
- Get all Assets / Scene Root? (0 replies)
- Inspector Controls (1 replies)
- Ambient Occlusion using Light Baking Technique? (2 replies)
- Two or more window (2 replies)
- skeleton height from FAAST? (5 replies)
- IDE file path resolution with 'Go To Definition' (bug) (1 replies)
- Dark room illuminated by flashlight? (2 replies)
- selective permeability (2 replies)
- An implementation of Inverse Kinematics for Vizard (1 replies)
- A compass in vizard (1 replies)
- Pylink Import Error (8 replies)
- Executable file exiting (9 replies)
- 3D Panorama (0 replies)
- Catching outputs from functions called in vizact.ontimer() (3 replies)
- Get head of the avatar models alone (3 replies)
- Mesh and Texture Import Problem! (2 replies)
- artoolkit no webcam showing (3 replies)
- oculus rift and inertia cube interaction problems (4 replies)
- Fastrak (6 replies)
- Very Happy with the Improvements (1 replies)
- Bug in vizproximity.Manager.removeSensor (3 replies)
- Python script latency after exiting when using InterSense IC2+ (1 replies)
- Avatar Material Problem (1 replies)
- Creating Realistic Turns in Vizard using walkTo (1 replies)
- Turning off rendering (1 replies)
- Stereo Setting Example Code (0 replies)
- Create object with position relative to user head, but cannot be obstructed by others (2 replies)
- Counting all objects in view (2 replies)
- Duplicating screens (2 replies)
- 3d Scan Inport (3 replies)
- Vizard with Tobii eye trackers (1 replies)
- How to fixing unpredictable physics with manual intervention? (0 replies)
- How do I get the Cave viewpoint location? (5 replies)
- Proximity Sensor Problem (3 replies)
- joints/spin objects (0 replies)
- Where's the GUI creation tab gone? (1 replies)
- how to start video texture on world load in cave mode (3 replies)
- avatar and her reflection (3 replies)
- Vizconnect (3 replies)
- Kinect Data Extraction (1 replies)
- Cave Collision problem (2 replies)
- Best Software for avatar creation (0 replies)
- IDE Bug with new scroll feature using Alt (2 replies)
- Feedback (wishes, design defects) on vizmenu, vizinfo (2 replies)
- Wish: IDE Code Browser sorting nodes (1 replies)
- Wiimote Integration (1 replies)
- Serial communication with arduino uno (2 replies)
- Need help with bone mapping (2 replies)
- Documentation Question: Maya Support (2 replies)
- unlinking view from HMD (1 replies)
- Clamp Actions (1 replies)
- Getting updated position (1 replies)
- Animations and OSGB (0 replies)
- compiled exe won't save trials to AVI (1 replies)
- <multimedia:image>.setImageData question (0 replies)
- Viewpoint Collision Issue (0 replies)
- Feedback on Inspector (1 replies)
- Saving a variable through network (1 replies)
- editing cal3d animation (0 replies)
- scroll bar (0 replies)
- 3dMeNow (2 replies)
- Vizard .exe file doesn't load (Vizard 3) (4 replies)
- Feedback on IDE (1 replies)
- Fluids (0 replies)
- Feedback on Documentation (4 replies)
- HMD and Vicon (1 replies)
- MainView velocity depending on joystick deflection (3 replies)
- Using viz.starttimer to run 100 times per second (5 replies)
- Vizard and VBA (3 replies)
- Video Stream over Network (0 replies)
- How to make neck of avatar invisible (4 replies)
- Oculus Rift Demos (1 replies)
- Oculus Rift Drift (20 replies)
- Create image directly in front of head (2 replies)
- Shaders Effects (8 replies)
- Shaders (0 replies)
- Conveyor Belt demo (1 replies)
- Can Vizard/OPAL create a perfectly elastic collision? (1 replies)
- Speed up python (0 replies)
- Vizard automatically scaling image to an aspect ratio of 1:1 (3 replies)
- Virtual "stepsize" with PPT (2 replies)
- Rotate object around mainView? (3 replies)
- Unexpected Avatar lookAt() behavior when using yield statements (2 replies)
- random walk in piazza environment (7 replies)
- Question regarding inspector (1 replies)
- Eye position relative to center of head? (1 replies)
- World demos(The Pit) (0 replies)
- easeout wheel-rotation (3 replies)
- Vicon Data smoothing (4 replies)
- Depth of Field (2 replies)
- Point Clouds (2 replies)
- vizard texture PIL image (1 replies)
- velocity shader (0 replies)
- multi user environment tutorial (0 replies)
- HeadTracking Rotation does not match (3 replies)
- Picking Sub Objects (3 replies)
- No textures in Vizard after exporting from Blender 2.69 (4 replies)
- Tracking when foot bone makes contact with x plane (2 replies)
- Coordinates (1 replies)
- Set Mouse Position (2 replies)
- Full Screen and Dialogue (4 replies)
- Any working export? (7 replies)
- Blindfolding screen, asking for input, unblindfolding. (5 replies)
- How to simulate avatar walking along a slanted surface (3 replies)
- Licence (6 replies)
- Hand Function (1 replies)
- Introducing a rotation offset into a link (1 replies)
- multi user (1 replies)
- add text to sphere (18 replies)
- Multi-User Object List View (0 replies)
- Recording video - getting an error when trying to open it (2 replies)
- Using current scene as a texture? (4 replies)
- vizjoy.py Twist method (1 replies)
- System stopped recognizing position (while orientation still works) (2 replies)
- Data Visualization in Vizard VR (1 replies)
- Textures and z-fighting (1 replies)
- Random RuntimeError (7 replies)
- Vsync prevents using fresh motion capture data in physics simulations? (2 replies)
- A problem with cave (0 replies)
- Tracking multiple LED's (2 replies)
- Hemisphere Object (1 replies)
- Getting position of a group of objects (2 replies)
- input from a text file (5 replies)
- Bouncing point of view during walking (2 replies)
- Html and vizlink on Oculus HMD (3 replies)
- Bug in setPosition (2 replies)
- Avatar walks too slow (2 replies)
- How to apply texture on an on-the-fly 3d object (3 replies)
- Physics engine update rate and display rate (12 replies)
- Child node coordinates (1 replies)
- Realistic gaze behavior of CCHD characters (4 replies)
- Change the coordinates of .osg file (1 replies)
- Interaction of vizard objects with an imported obj file (2 replies)
- 3D models collection (0 replies)
- Making a HD Complete Character blink (7 replies)
- Can Vizard 4.0 run on 64-bit win8? (1 replies)
- Headlight only when bump mapping? (2 replies)
- Oculus HMD's setViewport() doesn't work (1 replies)
- wrong background color in interlaced stereo image (4 replies)
- Problem with exporting to vizard (5 replies)
- Oculus Rift Fullscreen (6 replies)
- Lights question (2 replies)
- Importing Vicon Tracker Data (3 replies)
- Stereoscopic rendering (0 replies)
- Render synchronization (2 replies)
- Real time collision and object navigation (11 replies)
- Physics - Discs & Discs Holder (5 replies)
- Display a variable in main graphics window (2 replies)
- Light Baking in 3DS Max causing models to render with seams and transparent faces (1 replies)
- Collision in Corner Cave (4 replies)
- ORTHO image over subwindow (1 replies)
- Children not accessible after saving to/loading OSGb (3 replies)
- Problems with textures (2 replies)
- Creating objects with VizLayers and returning creates duplicates....? (1 replies)
- Polhemus Fastrak (11 replies)
- exporting morph to cal3d CMF file (1 replies)
- Getting texture and surface normal info given a point location (1 replies)
- Vizard with Dragon Naturally Speaking (0 replies)
- Splitting a string into 3 ints, or getting x,y,z position (3 replies)
- how i can set MainView orientation? (1 replies)
- Window always on top (4 replies)
- Retriving 3D infomation from a 2D point on the screen (0 replies)
- Possible to Unapply a shader? (1 replies)
- vizshape.addQuad doesn't support alignment (1 replies)
- Giving control to Artist (Artist Editor in Vizard) (1 replies)
- Get object name from an X/Y screen coordinate (2 replies)
- Level of Detail and Shaders (3 replies)
- Player - avatar distance (2 replies)
- Avatars Network Floating (1 replies)
- Free Trial (1 replies)
- Microphone Real-time Sound (2 replies)
- Leap Motion (2 replies)
- Gravity changes with angle of view in mid-drop?! (1 replies)
- WxPython & Vizard Issue (5 replies)
- vizshape.addQuad doesn't support size (1 replies)
- ButtonLabel does not have .set method (0 replies)
- Viz 4.0 Installation (1 replies)
- viz.Vector and normalize method (1 replies)
- viztrackersetup Has Vanished! (1 replies)
- wait for vizproximity and waitKeyDown in task (2 replies)
- Frame-By-Frame Video Control (2 replies)
- Oculus Rift and 360 Panorama with Vizard Lite Edition (4 replies)
- cal3d skeleton exporter error (0 replies)
- Uploading & Reading In Data (2 replies)
- 3dcompass (1 replies)
- Video Recording Size (2 replies)
- About Sony HMZ-T2 (1 replies)
- Scroll Bar for Text/Resize & Button Image (3 replies)
- Supported File Extensions (2 replies)
- screen capture of sub window (1 replies)
- Simultaneous Actions on Multiple Objects (2 replies)
- SetAnimationTime doesnt... (1 replies)
- Infinite Terrain (4 replies)
- set 0 IOD to have synoptic view in HMD (4 replies)
- understanding vizact.moveTo (2 replies)
- Vizard IDE Editor enhancement (1 replies)
- PowerPoint (2 replies)
- Osg mesh how to add LOD (12 replies)
- Panel + Chat Feature (1 replies)
- CAVE screen lag (7 replies)
- Unexpected Change of Window Size (7 replies)
- Angular Acceleration Control (0 replies)
- addWindow DrawOrder (1 replies)
- Panel Dimensions (4 replies)
- Inconsisten movement speed of the viewport (9 replies)
- Inconsistent timestamp while logging (4 replies)
- Changing Joystick navigation halfway through (1 replies)
- Barrel Distortion (3 replies)
- Can't retrieve data from ASL EyeTracker (1 replies)
- Load failed in COLLADA DOM Conversion (5 replies)
- Problems with linking Sensor to MainView (2 replies)
- Normal Map, Tangent Binormal on Mirrored Objects (7 replies)
- Droplist for different scenes (4 replies)
- Adjusting the centre of an object (4 replies)
- Video on moving object (1 replies)
- Custom head on HD Complete Character (3 replies)
- Demystifying exporting light maps from 3ds Max to Vizard? (1 replies)
- Frustrum question (1 replies)
- Interface between openvibe and worldviz wizard!! (3 replies)
- Vizard and Phasespace Time Data (1 replies)
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