sleiN13
10-15-2013, 08:51 AM
I found a bug in the setPosition of Node3D (VizNode)
import vizshape, viz
viz.go()
vizshape.addGrid()
group1 = viz.addGroup()
group1.setPosition(3.0, 0.0, 10.0)
cube1 = vizshape.addCube(3.0, parent=group1)
cube1.setPosition(0.0,0.0,10.0, mode=viz.ABS_GLOBAL)
cube1.alpha(0.5)
group2 = viz.addGroup()
group2.setPosition(3.0, 0.0, 10.0)
cube2 = vizshape.addCube(2.0, color = (1.0,0.0,0.0), parent=group2)
cube2.setPosition((0.0,0.0,10.0), mode = viz.ABS_GLOBAL)
The following simple example should place the two cubes on the same location. Both use the "mode=viz.ABS_GLOBAL" flag to set the cube on "0.0, 0.0, 10.0" position. The first white cube will be placed correctly the second red cube will be placed relative to the parent.
import vizshape, viz
viz.go()
vizshape.addGrid()
group1 = viz.addGroup()
group1.setPosition(3.0, 0.0, 10.0)
cube1 = vizshape.addCube(3.0, parent=group1)
cube1.setPosition(0.0,0.0,10.0, mode=viz.ABS_GLOBAL)
cube1.alpha(0.5)
group2 = viz.addGroup()
group2.setPosition(3.0, 0.0, 10.0)
cube2 = vizshape.addCube(2.0, color = (1.0,0.0,0.0), parent=group2)
cube2.setPosition((0.0,0.0,10.0), mode = viz.ABS_GLOBAL)
The following simple example should place the two cubes on the same location. Both use the "mode=viz.ABS_GLOBAL" flag to set the cube on "0.0, 0.0, 10.0" position. The first white cube will be placed correctly the second red cube will be placed relative to the parent.