rmcconnell11
11-11-2013, 09:00 AM
Hi Guys,
I was wondering if someone could tell me why my objects seem to rotate about a point when grabbed?
I just can't seem to get a grasp on what exactly is going on with the grab hand function.
Thanks
This is what I have called, also attached the pdf
import viz
import viztracker
import World
# Set up tracking using the viztracker library
viztracker.DEFAULT_HANDS = True
viztracker.go()
#Set the physics step size
viz.phys.setStepSize(5)
# Pass in the list of hands to the physics engine for processing
import GrabHand
GrabHand.GrabHandList(World.grabObjects, handlist=viztracker.getHandList(), springs=True) # Reversing the argument order causes problems
I was wondering if someone could tell me why my objects seem to rotate about a point when grabbed?
I just can't seem to get a grasp on what exactly is going on with the grab hand function.
Thanks
This is what I have called, also attached the pdf
import viz
import viztracker
import World
# Set up tracking using the viztracker library
viztracker.DEFAULT_HANDS = True
viztracker.go()
#Set the physics step size
viz.phys.setStepSize(5)
# Pass in the list of hands to the physics engine for processing
import GrabHand
GrabHand.GrabHandList(World.grabObjects, handlist=viztracker.getHandList(), springs=True) # Reversing the argument order causes problems