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View Full Version : Sychronization between cluster machines


Zhi
04-08-2011, 06:20 PM
Hi All,

I have a script based on clusters in Vizard 4.0 beta. I simulated an avatar walking action. However, when look through an Sensics xSight HMD, the avatar's action was not synchronized between the two eyes (I can see 4 arms and 4 legs when the avatar walks). The two eye's view were rendered by two computers separately via the vizard cluster. I tried to use the vizcore.cfg file to force the synchronization, i.e.:

viz.cluster.master.sync = 1
viz.cluster.master.sync_gpu = 1

However, it does not change anything.
Can anyone help me? Thanks.

Zhi

Zhi
04-10-2011, 06:38 AM
Is this a bug in Vizard 4 beta 2 ?????

Zhi
04-10-2011, 11:14 AM
What's interesting is that, the unsychronization does not occur if I only set the action state to a single one. However, if I use mouse to control the avatar's action (i.e. walk) to different direction (using .move and .spinTo methods), then the unsychronization became noticeable. :confused::confused::confused:

Zhi
04-10-2011, 08:13 PM
It seems a bug in Vizard. If I change the avatar's action status using the .state() method, the unsynchronization will occur between the master and client machines. :eek:

farshizzo
04-11-2011, 05:24 PM
Thanks, I was able to reproduce the issue here. Should be fixed in the next Vizard 4 release.

Zhi
04-11-2011, 06:02 PM
That would be great. Thanks!