- how to use ***.remove() & how to show words directly? (change attach source code) (2 replies)
- Avatar bones show through Mesh. (3 replies)
- How to wirte words on a BillBoard? (8 replies)
- Cal3D Stereo Bug? (3 replies)
- Actions while clicking an avatar (4 replies)
- How to add fiducial as the tracking device? (1 replies)
- Making objects "grow" (3 replies)
- Vizmenu slider bug? (2 replies)
- Panorama disappear and reappear, again and again (1 replies)
- Randomising position of an object (11 replies)
- Better way to manipulate vcc that uses a ppt. (1 replies)
- Has user perception of avatar expressions been tested? (3 replies)
- Avatar vs table (1 replies)
- vizinfo + wiimote ? (6 replies)
- Complete Characters Following Camera (2 replies)
- Cal3D texture issue from Max (5 replies)
- Problem with getEuler and setEuler (6 replies)
- HRTF-based spatial audio with Vizard? (4 replies)
- Operating System (1 replies)
- Max system latency for HMD? (4 replies)
- Noisy voice files (1 replies)
- Question on 3d Wow Display (1 replies)
- red/green anaglyphic ghosting (2 replies)
- How to track the actual viewpoint (3 replies)
- Using hotspots to enable opening doors (7 replies)
- Inertia Cube 3 Wireless (4 replies)
- custom DLL = viz.add('yourstuff.dle') (1 replies)
- 3d-movement (2 replies)
- Toolbar (1 replies)
- Collision Trouble with Omni Device (1 replies)
- Error loading plugin (2 replies)
- character pack and walkto ? (1 replies)
- Awkward neck/shoulder connection when adding custom head to vcc model. (5 replies)
- How many Wiimotes ? (2 replies)
- How to cut out the heads of the complete characters? (2 replies)
- MainView.setPosition ignored when collisions are enabled (1 replies)
- orthographic projection in a head-tracked cave environment (5 replies)
- Is there a possibility to combine vizard with auralisation software? (1 replies)
- How can you dynamically change the gain on a tracker-based CaveView? (2 replies)
- How to edit the skin tones of the complete characters' cfg files? (3 replies)
- Can you link the position of a tracker to the orientation of an object? (1 replies)
- Does the vrpn7.dle tracker plug-in clear the udp buffer? (2 replies)
- problem with sky (1 replies)
- How to add individual faces onto the complete characters used in Vizard? (3 replies)
- Creating a Toolbar that follows your view (1 replies)
- Simulating sand / archaelogical dig (1 replies)
- Phantom Omni Device Scripts (1 replies)
- Can we use Life Form to create avatars? (2 replies)
- WorldViz support of callada (2 replies)
- Native WorldViz support for character animation (10 replies)
- Incampatible CAL3D files (4 replies)
- vizard quit automatically in full screen stereo mode (3 replies)
- Collision with child nodes (4 replies)
- quad buffered frame rate confusion (11 replies)
- real time collision on animation path (10 replies)
- Which software can be used to edit .cfg (CAL3D) files (4 replies)
- How do we create cfg, vzf and ive files (14 replies)
- How do we display Chinese characters (2 replies)
- Collision trouble (6 replies)
- Software to create animated characters (3 replies)
- String within a string problem? (1 replies)
- frustum versus clip and fov (2 replies)
- animation question (5 replies)
- Polhemus woes (2 replies)
- Data glove support (1 replies)
- Using link to create offsets between sensors (2 replies)
- stereo in one single eye only (2 replies)
- Totally Insane (1 replies)
- addText problems with 3 windows (1 replies)
- Vista, Cal3d, Max 2008 (6 replies)
- Bone Rotations (5 replies)
- Director call not working (1 replies)
- Control of timers (6 replies)
- displaymode() problem (0 replies)
- Randomly and Continuously Change Avatar's Face Texture (4 replies)
- headlight defaults (3 replies)
- lighting and on-the-fly objects (12 replies)
- NVIDIA Quadro Plex and Vizard (2 replies)
- Fire and Helicopter Issue (2 replies)
- Two definitions? (3 replies)
- software distortion for an arena (1 replies)
- Avatar w/ hat cannot look at viewpoint (5 replies)
- tkinter window focus (4 replies)
- Some general questions (4 replies)
- how to bind text to objects (5 replies)
- VRPN or trackd with OptiTrack RigidBody (1 replies)
- Glitch...? in a sample script. (2 replies)
- Stereo problems on 3D monitor (3 replies)
- 'toolbox', so to speak, is this possible? (2 replies)
- Getting avatars to hold objects (2 replies)
- Reading bone movement from animations (5 replies)
- Environments (4 replies)
- Platform for Release 3 (1 replies)
- Yaw from Wii ?? (1 replies)
- input position (1 replies)
- Walking viewpoints (5 replies)
- vizcave and quad-buffered stereo (7 replies)
- How to make avatars to follow terrain while walking? (1 replies)
- confusion over vizcave and viewpoint (3 replies)
- how to enable node and all children (2 replies)
- RE: 'ERROR: Failed to create extension sensor with wiimote.dle' (1 replies)
- Sending sound to Wiimote ? (1 replies)
- Deactivating Particular keys (5 replies)
- swapPos and swapQuat with VRPN (1 replies)
- 3D stereo on a secondary monitor (projected wall) (1 replies)
- Best way to synchronize avatar actions (1 replies)
- 3ds Max export problem (1 replies)
- Sound doesn't play from director functions (4 replies)
- emagin stereo vision quadro fx 570 (5 replies)
- Problem using mirror (3 replies)
- Lite Version? (3 replies)
- object in information box (4 replies)
- what does this error code mean? (2 replies)
- Torsional Spring (3 replies)
- sensor linking question (6 replies)
- onthefly Objects need shading (2 replies)
- animations - trim and blend (2 replies)
- Arrington Plugin (17 replies)
- heya everybody, just a quick one (4 replies)
- How to input several model files and then save one output file (1 replies)
- Urgent Car Help (0 replies)
- Viz speech cutting off early (7 replies)
- Problems with newest version of Vizard (6 replies)
- Curved mirrors? (4 replies)
- depth perception for a DTI 3D monitor (5 replies)
- e.obj2 in collisions (3 replies)
- animations (3 replies)
- Physics and Haptics (3 replies)
- quick display question (1 replies)
- Rendering a haptic Force (1 replies)
- two continuous sockets (6 replies)
- vizact.speak (1 replies)
- Warning:: Picked up error in TriangleIntersect (1 replies)
- Help with avatar.lookAt (2 replies)
- New Viz version broke intersense (2 replies)
- Making avatar point with hand towards (7 replies)
- avatar smoothness (1 replies)
- onkeydown list of values (2 replies)
- Crashing when I select Tracker option (4 replies)
- File Management (2 replies)
- fps performance caused by garbage collection? (7 replies)
- Keyboard options (8 replies)
- changing between avatar states (1 replies)
- Error when loading a lot of avatars (7 replies)
- default start position (2 replies)
- Publish EXE with win32com (7 replies)
- Custom Menu Options (5 replies)
- HOW to create flying ballon (2 replies)
- Sensable ? (3 replies)
- how to create ground? (1 replies)
- Strange configuration ? (0 replies)
- BumpMapping (2 replies)
- screen image (8 replies)
- button in the world (1 replies)
- optimizing the loading of .wrl files (2 replies)
- Vizard and d3d (3 replies)
- After a using speak, model returns to idle animation? (4 replies)
- 'ActionData' object is not callable error (2 replies)
- osgconv (2 replies)
- Linking problems with Live Character (5 replies)
- using i900 joystick in a taskFunction (3 replies)
- building a maze (3 replies)
- Networking with Labview (2 replies)
- multiple mouse clicks (2 replies)
- Real Time Audio Data (2 replies)
- Animating bones (1 replies)
- Fur Shader (1 replies)
- How to create a sky? (1 replies)
- export problem (2 replies)
- Vizard with non-latin language (13 replies)
- Quaternions (8 replies)
- Collision questions (4 replies)
- Inheritence with node3d (1 replies)
- View an image on the Fakespace HMD (16 replies)
- Problem loading .wav when using .speak (3 replies)
- Problem with exporter for 3ds Max 9 (8 replies)
- 3ds max 2009 to vizard (5 replies)
- Stereo synchronisation (6 replies)
- Exe (5 replies)
- Custom Drop-Down Menus and Sliders (2 replies)
- position of html-file on screen (1 replies)
- RE:Slide Joints and physics optimization (4 replies)
- Creating an empty <3dnode> (2 replies)
- Strange bug concerning a mirror (2 replies)
- Blending/Fading 5 Textures with a Slider (2 replies)
- What are the options for making a movie of a Vizard world? (1 replies)
- Collision of an avatar with a quad (8 replies)
- Saving as a WRL (6 replies)
- executable - removing models (2 replies)
- Hand model collision detection. (6 replies)
- RE: Shadow Module (2 replies)
- Prioritize Director thread (9 replies)
- fixing alpha textured objects (5 replies)
- Boot Camp (1 replies)
- Eyes that keep looking at the mirror (3 replies)
- Bezier surfaces (1 replies)
- publish .exe n.. (3 replies)
- changing paintings of art gallery demo (1 replies)
- Internet (3 replies)
- Adding a duplicate window (2 replies)
- Vizard and Radeon 3870 X2 (2 replies)
- Live Characters Demo (3 replies)
- teleport users location (2 replies)
- Flock of Birds (Only Position Tracking working? No Orientation?) (6 replies)
- table issues (5 replies)
- Integrating InertiaCube and Vicon data (10 replies)
- texture problem with .wrl file (5 replies)
- stereo-projection (3 replies)
- Can I get real time Intersense tracking data from another computer on the network? (4 replies)
- Vizard Tip of the Month: Use Tasks to Simplify your Code (5 replies)
- walkto plays no animation... (15 replies)
- Improve performance with large number of onthefly objects? (7 replies)
- Same texture, but different.. (3 replies)
- Failed to load wav file (1 replies)
- Quick Question (5 replies)
- 3D Texture Mapping - gluBuild3DMipmaps not supported (1 replies)
- Inertiacube 2 problem (1 replies)
- 3d sound (2 replies)
- simply overlapping objects (3 replies)
- Read file....many issues (9 replies)
- Stereo video capture (2 replies)
- Live Characters plugin (7 replies)
- getting ready to rumble (1 replies)
- Vizard and 3ds Max Design 2009 (2 replies)
- collision with physics enabled (2 replies)
- Intersense Eyeheight (2 replies)
- How to make an image cover the view? (2 replies)
- Vizard on Vista try. (1 replies)
- Recommended video cards (1 replies)
- Texturing Stock Avatars (1 replies)
- I want to be able to switch the sensor data being sent to the HMD from the PPT (1 replies)
- Flagging the Data (5 replies)
- VrayMtl's in Vizard...? (1 replies)
- How to make a glass window in Vizard (9 replies)
- Fading in and out parts of virtual actor... (2 replies)
- Laser Pointer Updated (8 replies)
- Video Texturing (2 replies)
- Mirror issues (2 replies)
- Timing issue (6 replies)
- Intersense Script (2 replies)
- Quadro Graphics Card Problem (4 replies)
- Placing Text onto another object??? (4 replies)
- A Hardware Question (1 replies)
- Installation fails for 3ds max 2008 (5 replies)
- Strange "blips" when using FOB (10 replies)
- Looking through the eyes of an avatar (2 replies)
- turning off hardware (1 replies)
- Exporting from Maya in Vizard (2 replies)
- RE:flexible bars (2 replies)
- sorting by position (2 replies)