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- "Launching in cluster master mode." when cluster mode disabled
- why the directional blur doesn't work well
- Pygame Screen within Vizard World
- Avatar eye contact with user as it moves
- Moving / Rotating Particle Emitter, Not Entire System?
- Toggling between 2D and 3D on the fly.
- Error exporting mesh
- Can I apply a force on an object by running into it?
- Texture node3d along with lighting effect
- HD complete characters speaking naturally
- New error in trying to connect Vizard and Liberty Latus
- Wirks users
- Numpy error
- Problems Ending Animation
- Create a clipping box
- Adding morphs from FaceGen in peoplemaker
- Exporting cal3d animation creates too many keyframes
- problem
- object on the fly--how to change color of particular vertex
- 360 panorama image cube using as darts target and record the xy coordinates
- Depth buffer
- Audio Informaion
- Breaking while loops with timers
- avatar walkto interrupt
- Temporal delay on movement
- Prebuilt library/assets
- Philips WOW monitor
- Varying rotation speed with spinTo
- Rotate viewpoint while moving
- Significant lagging with Sony HMZ-T2
- glViewport-like operation on mainwindow/mainview
- help me!
- Using javascript with vizard
- Multi-Pass Rendering
- Access the vertices of a model
- Event handling
- problem installing vizard 4.0
- Grouping Objects
- Phantom Objects
- collision using sensors
- eMagin Z800 Windows 7 64 bit problem
- Screen Size and Scaling
- How to pass only 1 axis of the position signal from the source to the dest in a LINK?
- Does Vizard 4 support PROPixx projector
- Loading particle .osg on-the-fly
- Collision Help
- How to load *.jpgx file? (not jpg)
- Am I using 'ontimer' incorrectly?
- Export 360 panorama image with place marks
- Setting up render node for shadowing
- Spheric skydome for panorama
- Key presses, waitKeyDown
- Cortex to Vizard
- flynavigate
- How to link the Mainview to a child object
- Creating Virtual Park
- Mesh Graph (more than vertex position info)
- Render Node View Matrix
- Looking 'through' objects
- Occluding portions of the display
- Fluent viewpoint rotation towards an object
- Screencapture on exit
- Train Tracks
- How to make my code more efficent.
- Animation
- Weird colors exporting OSGB from 3DS
- Texture Coordinates in a Cube Map
- Ruturn of vizact.randint() is not a number
- Draw distance
- Streaming data with onNetwork
- Texture Coordinate Generation (TexGen) using Shader
- Query: Recently Purchased Software
- Playing a video on a object that is moving.
- Link PhaseSpace and InertialLabs
- How to keep the Orientation of mainview same as the world coordinates in the vizard
- How to build a semi-circle between 2 points?
- Mainview can't go back to original point
- Optimizing your Scene 3ds Max to Vizard
- Walking through walls and coming through the other end
- Different appearances
- Mouse manipulation
- Flashing Light Linked to Avatar
- Position of probe and penetration depth
- emagin.dls Download
- Unsupported Vertical Sync & Frame Rate
- 3d MAX models, assembling, deassembling
- Steering wheel mini
- Texture color noise
- vizact speak
- Updated Wirks
- Make camera rotate 360 in either yaw pitch or roll forever
- Problems with using WIRKS without the Kinect in a mirror setting
- Urgent!! Rotation
- Callback if object has been seen
- Link only one Axis
- Cube Map Coordinates
- Virtual Cooking Demo
- "Dim lights" on scene
- Vizard and Phasespace Time Data
- Interface between openvibe and worldviz wizard!!
- Frustrum question
- Demystifying exporting light maps from 3ds Max to Vizard?
- Custom head on HD Complete Character
- Video on moving object
- Adjusting the centre of an object
- Droplist for different scenes
- Normal Map, Tangent Binormal on Mirrored Objects
- Problems with linking Sensor to MainView
- Load failed in COLLADA DOM Conversion
- Can't retrieve data from ASL EyeTracker
- Barrel Distortion
- Changing Joystick navigation halfway through
- Inconsistent timestamp while logging
- Inconsisten movement speed of the viewport
- Panel Dimensions
- addWindow DrawOrder
- Angular Acceleration Control
- Unexpected Change of Window Size
- CAVE screen lag
- Panel + Chat Feature
- Osg mesh how to add LOD
- PowerPoint
- Vizard IDE Editor enhancement
- understanding vizact.moveTo
- set 0 IOD to have synoptic view in HMD
- Infinite Terrain
- SetAnimationTime doesnt...
- Simultaneous Actions on Multiple Objects
- screen capture of sub window
- Supported File Extensions
- Scroll Bar for Text/Resize & Button Image
- About Sony HMZ-T2
- Video Recording Size
- 3dcompass
- Uploading & Reading In Data
- cal3d skeleton exporter error
- Oculus Rift and 360 Panorama with Vizard Lite Edition
- Frame-By-Frame Video Control
- wait for vizproximity and waitKeyDown in task
- viztrackersetup Has Vanished!
- viz.Vector and normalize method
- Viz 4.0 Installation
- ButtonLabel does not have .set method
- vizshape.addQuad doesn't support size
- WxPython & Vizard Issue
- Gravity changes with angle of view in mid-drop?!
- Leap Motion
- Microphone Real-time Sound
- Free Trial
- Avatars Network Floating
- Player - avatar distance
- Level of Detail and Shaders
- Get object name from an X/Y screen coordinate
- Giving control to Artist (Artist Editor in Vizard)
- vizshape.addQuad doesn't support alignment
- Possible to Unapply a shader?
- Retriving 3D infomation from a 2D point on the screen
- Window always on top
- how i can set MainView orientation?
- Splitting a string into 3 ints, or getting x,y,z position
- Vizard with Dragon Naturally Speaking
- Getting texture and surface normal info given a point location
- exporting morph to cal3d CMF file
- Polhemus Fastrak
- Creating objects with VizLayers and returning creates duplicates....?
- Problems with textures
- Children not accessible after saving to/loading OSGb
- ORTHO image over subwindow
- Collision in Corner Cave
- Light Baking in 3DS Max causing models to render with seams and transparent faces
- Display a variable in main graphics window
- Physics - Discs & Discs Holder
- Real time collision and object navigation
- Render synchronization
- Stereoscopic rendering
- Importing Vicon Tracker Data
- Lights question
- Oculus Rift Fullscreen
- Problem with exporting to vizard
- wrong background color in interlaced stereo image
- Oculus HMD's setViewport() doesn't work
- Headlight only when bump mapping?
- Can Vizard 4.0 run on 64-bit win8?
- Making a HD Complete Character blink
- 3D models collection
- Interaction of vizard objects with an imported obj file
- Change the coordinates of .osg file
- Realistic gaze behavior of CCHD characters
- Child node coordinates
- Physics engine update rate and display rate
- How to apply texture on an on-the-fly 3d object
- Avatar walks too slow
- Bug in setPosition
- Html and vizlink on Oculus HMD
- Bouncing point of view during walking
- input from a text file
- Getting position of a group of objects
- Hemisphere Object
- Tracking multiple LED's
- A problem with cave
- Vsync prevents using fresh motion capture data in physics simulations?
- Random RuntimeError
- Textures and z-fighting
- Data Visualization in Vizard VR
- System stopped recognizing position (while orientation still works)
- vizjoy.py Twist method
- Using current scene as a texture?
- Recording video - getting an error when trying to open it
- Multi-User Object List View
- add text to sphere
- multi user
- Introducing a rotation offset into a link
- Hand Function
- Licence
- How to simulate avatar walking along a slanted surface
- Blindfolding screen, asking for input, unblindfolding.
- Any working export?
- Full Screen and Dialogue
- Set Mouse Position
- Coordinates
- Tracking when foot bone makes contact with x plane
- No textures in Vizard after exporting from Blender 2.69
- Picking Sub Objects
- HeadTracking Rotation does not match
- multi user environment tutorial
- velocity shader
- vizard texture PIL image
- Point Clouds
- Depth of Field
- Vicon Data smoothing
- easeout wheel-rotation
- World demos(The Pit)
- Eye position relative to center of head?
- Question regarding inspector
- random walk in piazza environment
- Unexpected Avatar lookAt() behavior when using yield statements
- Rotate object around mainView?
- Virtual "stepsize" with PPT
- Vizard automatically scaling image to an aspect ratio of 1:1
- Speed up python
- Can Vizard/OPAL create a perfectly elastic collision?
- Conveyor Belt demo
- Shaders
- Shaders Effects
- Create image directly in front of head
- Oculus Rift Drift
- Oculus Rift Demos
- How to make neck of avatar invisible
- Video Stream over Network
- Vizard and VBA
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