Forum: Vizard
12-06-2012, 09:00 AM
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Replies: 12
Views: 64,316
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Forum: Vizard
12-04-2012, 07:48 AM
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Replies: 12
Views: 64,316
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Forum: Vizard
11-28-2012, 09:00 PM
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Replies: 3
Views: 34,667
Exporting Lights in OSG File
Dear Vizard Support,
I had a question regarding lights being exported from 3D Studio Max.
I created a simple model in 3d Studio max with a light attached and grouped the two objects together.
...
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Forum: Vizard
10-17-2012, 01:34 PM
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Replies: 2
Views: 25,875
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Forum: Vizard
10-15-2012, 10:44 AM
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Replies: 2
Views: 25,875
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Forum: Vizard
09-06-2012, 07:56 AM
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Replies: 4
Views: 33,757
I believe it will work.
I'll create a new...
I believe it will work.
I'll create a new instance of the class in the copy constructor and pass the copy into the initializer.
This way the copy command will now not just copy viz.VizNode but I...
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Forum: Vizard
09-05-2012, 01:17 PM
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Replies: 4
Views: 33,757
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Forum: Vizard
09-05-2012, 10:58 AM
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Replies: 4
Views: 33,757
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Forum: Vizard
07-30-2012, 01:59 PM
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Replies: 3
Views: 28,397
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Forum: Vizard
07-30-2012, 01:36 PM
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Replies: 0
Views: 27,612
FBX Support Undocumented?
Vizard!
When did you start supporting FBX?
I had a student mess up an export on an IVE object with an FBX and yet he was still able to load it in Vizard.
I checked your documentation and it...
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Forum: Vizard
06-26-2012, 11:52 AM
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Replies: 1
Views: 32,632
Vizard Headlight in Shader
Dear Vizard Support,
I am trying to use your headlamp in some shader code for lighting an procedurally generated terrain.
I am using on-the-fly objects to create the terrain.
My shader is...
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Forum: Vizard
04-16-2012, 11:25 AM
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Replies: 2
Views: 56,967
No, no issues, I was just trying to rectify...
No, no issues, I was just trying to rectify current OpenGL shader langauge tutorials and examples with what Vizard expects.
Thank you for the info and clarifying that Vizard is using a...
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Forum: Vizard
04-10-2012, 06:46 PM
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Replies: 2
Views: 56,967
Vizard and GLSL Compatibility Profile
Hello Worldviz,
I have what I hope to be a simple question.
In the past, I wrote shaders inside of Vizard using the now compatibility-profile enabled built-in types such as gl_Vertex,...
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Forum: Vizard
02-27-2012, 01:58 PM
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Replies: 1
Views: 17,188
Alright, stupid me posting right after!
I...
Alright, stupid me posting right after!
I noticed the x1, x2, and x 4 buttons and they seem to do something 'similar' to what I want and blow out the texture values.
However, I can't seem to blow...
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Forum: Vizard
02-27-2012, 01:55 PM
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Replies: 1
Views: 17,188
Lightbaking and 'Brighter' than diffuse textures
Hello Vizard Staff,
I was hoping you could 'shed some light' on a subject for me, the shader responsible for light baking in Vizard.
I have created a scene with a large amount of incoming light...
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Forum: Vizard
01-12-2012, 05:05 PM
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Replies: 1
Views: 24,029
MainView and getEuler
Dear Vizard Staff,
I have a question I'm sure you'll be able to wrap up easily.
I have a viewpoint being controlled by an XBox controller:
#Move locally in the Left to Right Direction...
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Forum: Vizard
12-16-2011, 08:15 PM
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Replies: 10
Views: 53,069
Dear Tobin and Farshizzo,
Thank you for...
Dear Tobin and Farshizzo,
Thank you for helping us with our problem.
We spent some time playing with our projector settings and were able to directly modify the severity of the problem. We are...
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Forum: Vizard
12-14-2011, 05:09 PM
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Replies: 10
Views: 53,069
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Forum: Vizard
12-13-2011, 01:49 PM
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Replies: 10
Views: 53,069
Here is what I hope to be a better image.
A...
Here is what I hope to be a better image.
A side by side of the original image and an attempt to enhance it.
It is the gradient we are dealing with, where it seems like all the midtones disappear...
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Forum: Vizard
12-13-2011, 01:18 PM
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Replies: 10
Views: 53,069
Hi Farshizzo, this is George who runs the lab...
Hi Farshizzo, this is George who runs the lab that SteveB is talking about.
We have DLP but they are 3 chip, so we would not get a rainbow effect that you are talking about.
Any other ideas?
...
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Forum: Vizard
11-06-2011, 05:03 PM
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Replies: 2
Views: 35,674
Scaling Portions of a CAL3D Model
Hello Vizard Support Staff,
I had a quick question.
I am attempting to induce a non-uniform scale on an Avatar I created in 3D Studio Max inside of Vizard.
I attempted to do the scaling as...
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Forum: Vizard
11-22-2010, 08:16 AM
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Replies: 2
Views: 72,305
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Forum: Vizard
11-19-2010, 11:19 PM
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Replies: 2
Views: 72,305
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Forum: Vizard
05-06-2010, 08:01 PM
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Replies: 2
Views: 21,347
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Forum: Vizard
04-29-2010, 07:16 PM
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Replies: 2
Views: 21,347
Multiple Geodes?
Hello again Vizard Gurus.
I had a small question on pivot points coming out of 3D Studio Max.
I am aware, thanks to your tutorial, of setting up a geode in max to
create a single pivot point...
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