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Search: Posts Made By: farshizzo
Forum: Vizard 03-19-2014, 10:19 AM
Replies: 3
Views: 21,367
Posted By farshizzo
I'd recommend creating a class to update the quad...

I'd recommend creating a class to update the quad and to store variables from each update. Here is a simple outline of what I am referring to:import vizact

class QuadManipulator(object):
def...
Forum: Vizard 03-19-2014, 10:09 AM
Replies: 8
Views: 36,838
Posted By farshizzo
The pylink that is listed on the Python Package...

The pylink that is listed on the Python Package Index is completely unrelated to the pylink library provided by SR Research. I was able to get the pylink library provided by SR Research to work using...
Forum: Vizard 03-17-2014, 01:07 PM
Replies: 8
Views: 36,838
Posted By farshizzo
I'm thinking the pylink module you are using is...

I'm thinking the pylink module you are using is different than the official one that is hosted on the Python Package Index. Do you know where the previous module came from?
Forum: Vizard 03-14-2014, 04:04 PM
Replies: 8
Views: 36,838
Posted By farshizzo
What version of pylink is installed in that...

What version of pylink is installed in that directory? I installed the latest version of pylink through the Tools > Package Manager interface. After it installed I ran the following:
import pylink...
Forum: Vizard 03-13-2014, 09:22 AM
Replies: 6
Views: 20,012
Posted By farshizzo
Can you please post the entire output generated...

Can you please post the entire output generated when running the above script? It sounds like the polhemus plugin is not even loading, which should output an error message.
Forum: Vizard 02-27-2014, 12:02 PM
Replies: 1
Views: 17,586
Posted By farshizzo
You can use the following code to show/hide the...

You can use the following code to show/hide the main graphics window:
# Hide Window
viz.setOption('viz.window.visible', 0)

# Show Window
viz.setOption('viz.window.visible', 1)

You will...
Forum: Vizard 01-30-2014, 12:09 PM
Replies: 7
Views: 62,663
Posted By farshizzo
In case you are still interested, the latest beta...

In case you are still interested, the latest beta release of Vizard 5 should support saving custom transforms to the Collada format.

You can download it from...
Forum: Vizard 12-04-2013, 09:45 AM
Replies: 7
Views: 62,663
Posted By farshizzo
I just submitted a patch to OSG to support...

I just submitted a patch to OSG to support writing unknown transform types for the DAE plugin. If it is accepted, then it will be included in Vizard 5.
Forum: Vizard 11-26-2013, 03:18 PM
Replies: 7
Views: 62,663
Posted By farshizzo
Although it would be nice to export models from...

Although it would be nice to export models from Vizard to other software, it's not a workflow that we've focused on, so we can't really recommend it. We provide the the save() command so users can...
Forum: Vizard 11-06-2013, 08:39 AM
Replies: 4
Views: 21,964
Posted By farshizzo
There are also some examples of using render...

There are also some examples of using render nodes to render the scene to a texture in the Vizard/examples/renderNodes folder.
Forum: Vizard 11-05-2013, 09:13 AM
Replies: 1
Views: 21,406
Posted By farshizzo
If you want all rotation values, then simply call...

If you want all rotation values, then simply call joy.getRotation() instead of joy.getTwist(). As shown in the code you posted, getTwist is simply a convenience method to get the Z-rotation value of...
Forum: Vizard 11-05-2013, 09:10 AM
Replies: 7
Views: 25,103
Posted By farshizzo
Yes, when you set the parent of the node, all...

Yes, when you set the parent of the node, all children of that node will be moved to the new scene.
Forum: Vizard 11-01-2013, 11:46 AM
Replies: 7
Views: 25,103
Posted By farshizzo
The node.setParent command can be used to...

The node.setParent command can be used to reparent a node to another scene:node.setParent(viz.WORLD, viz.MainScene)
Forum: Vizard 10-31-2013, 08:33 AM
Replies: 2
Views: 22,794
Posted By farshizzo
You can use the node.getMatrix command to get the...

You can use the node.getMatrix command to get the transform of a sub-node. In your specific example, you could retrieve the tent position displayed in Inspector using the following code:pos = ...
Forum: Vizard 10-31-2013, 08:28 AM
Replies: 2
Views: 42,089
Posted By farshizzo
Having the physics simulation run asynchronously...

Having the physics simulation run asynchronously from the main loop is not currently supported.

If you don't mind the tearing, you can disable vsync to have the main loop run as fast as...
Forum: Vizard 10-31-2013, 08:20 AM
Replies: 7
Views: 25,103
Posted By farshizzo
Most Vizard commands are not thread safe,...

Most Vizard commands are not thread safe, especially when it comes to adding/removing objects from different threads. The viz.director function mainly exists for backwards compatibility reasons, and...
Forum: Vizard 09-27-2013, 10:40 AM
Replies: 11
Views: 29,807
Posted By farshizzo
I believe the issue is that the newer Polhemus...

I believe the issue is that the newer Polhemus FasTrak drivers identify themselves as a different device, so our existing plugin is unable to detect them properly (hence the "Connected to unknown...
Forum: Vizard 09-19-2013, 08:51 AM
Replies: 2
Views: 23,279
Posted By farshizzo
The viz.POST_SWAP_EVENT is probably the closest...

The viz.POST_SWAP_EVENT is probably the closest you will get to a vertical sync event, without diving into low-level code. The event is triggered after the frame buffer swap, so it should be...
Forum: Vizard 09-18-2013, 12:22 PM
Replies: 11
Views: 29,807
Posted By farshizzo
Can you try the following code instead: ...

Can you try the following code instead:

polhemus = viz.add('polhemus.dle')
fastrak = polhemus.addFastrak(port=1,baudRate=115200,legacy=False)

We added experimental support for the newer...
Forum: Vizard 09-11-2013, 02:23 PM
Replies: 3
Views: 24,829
Posted By farshizzo
There is an undocumented plugin that allows...

There is an undocumented plugin that allows changing the name of underlying scene graph nodes. Here is sample code showing how to name groups nodes using it:# Load extension
osg =...
Forum: Vizard 09-11-2013, 02:04 PM
Replies: 1
Views: 20,965
Posted By farshizzo
If you just want to change the mouse cursor, then...

If you just want to change the mouse cursor, then I would recommend using the viz.mouse.setCursor command. Here is some sample code:import win32con
import win32gui

# Use Windows wait cursor...
Forum: Vizard 09-11-2013, 01:53 PM
Replies: 2
Views: 20,410
Posted By farshizzo
What image format are you using for your...

What image format are you using for your textures? Can you send the 3ds Max model to support@worldviz.com?
Forum: Vizard 09-11-2013, 01:41 PM
Replies: 1
Views: 23,120
Posted By farshizzo
Try using setParent instead of addParent. When...

Try using setParent instead of addParent. When you use addParent the object will still retain its current parents.
Forum: Vizard 08-29-2013, 03:20 PM
Replies: 3
Views: 23,320
Posted By farshizzo
Here's a code sample that shows how to parse the...

Here's a code sample that shows how to parse the string "10,10,10" into a list of floating point numbers:s = "10,10,10"

pos = [ float(x) for x in s.split(',') ]

print pos
Forum: Vizard 08-23-2013, 09:27 AM
Replies: 4
Views: 38,938
Posted By farshizzo
I believe the problem is that the command is...

I believe the problem is that the command is being called before the window is created ( i.e. viz.go() ). Try changing your code to the following:viz.window.setPosition(500,500)...
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