WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 04-29-2009, 10:55 PM
Gladsomebeast Gladsomebeast is offline
Member
 
Join Date: Mar 2005
Location: Isla Vizta, CA
Posts: 397
Seems the simplest method would be to call your own functions that play a sound with your algorithm. You can create a Python plugin to connect to your 3D sound code if it has a C API. This means you could not use the <VizNode>.playsound method.

Vizard has a plugin architecture to change the 3D sound "algorithm" for the <VizNode>.playsound method. Vizard supports the AuSim 3D sound system by replacing the DirectX 3D sound plugin with the AuSim plugin. The vizausim.py file in the Vizard30/python directory loads the sound3d_ausim1.dll file and adds some additional methods at the python level.

I don't know how to make a sound3d DLL/plugin. Perhaps WorldViz will release the source code for their current sound3d plugins
__________________
Paul Elliott
WorldViz LLC
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sound Looping Problem JMOwens Vizard 4 09-29-2010 09:42 PM
HRTF-based spatial audio with Vizard? bernie Vizard 4 10-16-2008 09:58 AM
On click Sound Play Problems Robbos Vizard 1 02-28-2008 02:02 PM
Stuttering sound Jerry Vizard 1 06-13-2007 12:36 PM
sound problem alaa Vizard 7 09-02-2005 01:13 PM


All times are GMT -7. The time now is 03:14 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC