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#1
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Animating bones
Hi,
I'm trying to create an animation for a specific bone ( ' Bip01 R UpperArm' to be specific), but i'm not sure how , since unlike regular 3dnodes, it doesn't seem to support the animate path functions, which require linking. I actually don't want to change the position of the bone, just create an animation which rotates the bone back and forth, ( changing its euler settings...) Thanks, dan |
#2
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Vizard has a vizact.boneSpinTo animation action used for animating bones. Have a look at the following page for an explanation on how to use the action, http://www.worldviz.com/forum/showthread.php?t=1299
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