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-   -   Animating bones (https://forum.worldviz.com/showthread.php?t=1516)

dan12345 06-01-2008 06:09 AM

Animating bones
 
Hi,
I'm trying to create an animation for a specific bone ( ' Bip01 R UpperArm' to be specific), but i'm not sure how , since unlike regular 3dnodes, it doesn't seem to support the animate path functions, which require linking.
I actually don't want to change the position of the bone, just create an animation which rotates the bone back and forth, ( changing its euler settings...)

Thanks, dan

farshizzo 06-02-2008 07:48 PM

Vizard has a vizact.boneSpinTo animation action used for animating bones. Have a look at the following page for an explanation on how to use the action, http://www.worldviz.com/forum/showthread.php?t=1299


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