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Search: Posts Made By: Jeff
Forum: Vizard 07-31-2016, 08:00 PM
Replies: 9
Views: 32,876
Posted By Jeff
If you want to draw a line, create a layer with...

If you want to draw a line, create a layer with viz.lines and use the center point of each sphere as a vertex. You can update the vertex positions as the sphere positions change.
Forum: Vizard 07-30-2016, 06:29 AM
Replies: 9
Views: 32,876
Posted By Jeff
You could create an on-the-fly...

You could create an on-the-fly (http://docs.worldviz.com/vizard/#Creating_3D_models_procedurally--_the_basics.htm) line to connect the two spheres.
Forum: Vizard 07-30-2016, 06:24 AM
Replies: 4
Views: 44,203
Posted By Jeff
I'll ask one of our artists to take a look.

I'll ask one of our artists to take a look.
Forum: Vizard 07-30-2016, 05:30 AM
Replies: 4
Views: 67,983
Posted By Jeff
It's not possible to render sub-windows on the...

It's not possible to render sub-windows on the Oculus with recent versions of Vizard. The following is from the Vizard docs:



You could try using a render node to display a different view on a...
Forum: Vizard 07-30-2016, 04:57 AM
Replies: 3
Views: 35,611
Posted By Jeff
What is the size of the model file? When it's...

What is the size of the model file? When it's loaded on the PC and completely in view what do the render stats show? Press F4 twice to see the render stats with the Vizard script running. I wonder if...
Forum: Vizard 07-26-2016, 08:32 PM
Replies: 4
Views: 44,319
Posted By Jeff
The tutorial covers all the different parts of...

The tutorial covers all the different parts of the export process. The last page covers the topic of CFG files and how to build them. CFGs are text files that list all the other files that make up...
Forum: Vizard 07-26-2016, 08:17 AM
Replies: 4
Views: 44,319
Posted By Jeff
It's not possible to convert the model from OSG...

It's not possible to convert the model from OSG to Cal3D. You will need the Max files to export to Cal3D. See the Cal3D tutorial (http://docs.worldviz.com/vizard/#cal3d_introduction.htm) for more...
Forum: Vizard 07-24-2016, 08:02 PM
Replies: 2
Views: 24,910
Posted By Jeff
You could use the node.center...

You could use the node.center (http://docs.worldviz.com/vizard/#commands/node3d/setCenter.htm) command to change the point the objects rotates around. Or open the object in Inspector, translate the...
Forum: Vizard 07-21-2016, 09:19 AM
Replies: 6
Views: 25,818
Posted By Jeff
I think that in versions prior to Vizard 5.3, the...

I think that in versions prior to Vizard 5.3, the mirrored window is automatically rendered in mono when using Oculus direct mode. Starting from Vizard 5.3 and Oculus 0.8, direct mode is required and...
Forum: Vizard 07-21-2016, 06:30 AM
Replies: 6
Views: 25,818
Posted By Jeff
This was working for the DK2 as well. Which...

This was working for the DK2 as well. Which versions of Vizard and Oculus software are you running. What's the graphics card and have you tried the latest drivers?
Forum: Vizard 07-16-2016, 10:17 PM
Replies: 3
Views: 21,191
Posted By Jeff
If you're going to use the viz.callback command...

If you're going to use the viz.callback command to handle button events then you should set it up with one callback function. Another way to do this is using vizact.onbuttondown...
Forum: Vizard 07-16-2016, 05:49 AM
Replies: 4
Views: 23,398
Posted By Jeff
In this case you don't need to get the yaw,...

In this case you don't need to get the yaw, pitch, and roll values. Just get a handle to the tracker link and use the link.setEuler...
Forum: Vizard 07-16-2016, 05:21 AM
Replies: 6
Views: 26,993
Posted By Jeff
Instead of pausing the simulation time, you could...

Instead of pausing the simulation time, you could pause timers individually. This will not affect running actions:

timerHandle = vizact.ontimer(0,timerFunction)
#disable timer...
Forum: Vizard 07-16-2016, 04:58 AM
Replies: 4
Views: 23,398
Posted By Jeff
The getEuler() command return a list with yaw,...

The getEuler() command return a list with yaw, pitch, and roll. You can get the individual values directly:

yaw,pitch,roll = vizconnect.getTracker('HeadTracker').getEuler()

Or first save the...
Forum: Vizard 07-16-2016, 04:47 AM
Replies: 3
Views: 48,615
Posted By Jeff
Take a look at the Cal3D tutorial...

Take a look at the Cal3D tutorial (http://docs.worldviz.com/vizard/#cal3d_introduction.htm) in the Vizard Help. Let us know if you still have problems after following the tutorial.
Forum: Precision Position Tracker (PPT) 07-15-2016, 06:09 AM
Replies: 6
Views: 112,351
Posted By Jeff
Please contact sales@worldviz.com and they can...

Please contact sales@worldviz.com and they can help further.
Forum: Vizard 07-15-2016, 06:04 AM
Replies: 1
Views: 30,034
Posted By Jeff
In the first case the ipd value is applied to all...

In the first case the ipd value is applied to all windows while in the second case only to the main window.



If you're using one of the vizconnect options to setup a powerwall/CAVE or you're...
Forum: Vizard 07-15-2016, 05:39 AM
Replies: 6
Views: 26,993
Posted By Jeff
The viz.tick command will still update when the...

The viz.tick command will still update when the timers are paused. You can check the viz.tick value from a function that's registered with the vizact.onupdate command:

import viz
import vizact...
Forum: Vizard 07-11-2016, 03:18 AM
Replies: 2
Views: 21,291
Posted By Jeff
If you have an Enterprise license(s) you could...

If you have an Enterprise license(s) you could use the 'Cave Manual Configuration' option in vizconnect and select front wall and floor. In the 'side image width' field enter the floor depth value. ...
Forum: Vizard 07-08-2016, 02:21 AM
Replies: 3
Views: 21,191
Posted By Jeff
Please follow the guidelines for posting Vizard...

Please follow the guidelines for posting Vizard code (http://forum.worldviz.com/faq.php?faq=vb3_reading_posting#faq_faq_vizard_code). That way it will be easier for us to reproduce the problem and...
Forum: Vizard 07-08-2016, 02:13 AM
Replies: 6
Views: 35,744
Posted By Jeff
I'll check in with our developers and get back to...

I'll check in with our developers and get back to you on both questions, orthographic projection and getting Vive specs. I'm not sure there is a Vizard command that will return the resolution and FOV...
Forum: Vizard 07-07-2016, 04:54 AM
Replies: 1
Views: 21,438
Posted By Jeff
Try using the viz.getFrameTime...

Try using the viz.getFrameTime (http://docs.worldviz.com/vizard/#commands/viz/getFrameTime.htm) command. The frame time will not increase when viz.pause is called:

'''
Press 1 to play
Press 2 to...
Forum: Vizard 07-01-2016, 11:47 AM
Replies: 4
Views: 25,129
Posted By Jeff
Sorry for not responding earlier but it's...

Sorry for not responding earlier but it's difficult to tell from what you've provided. For assistance with coding issues on the forum we require following the guidelines for posting Vizard code...
Forum: Vizard 06-29-2016, 10:20 AM
Replies: 1
Views: 19,860
Posted By Jeff
I think this is expected behavior when two...

I think this is expected behavior when two buttons are stacked on top of each other. What is the reason for having two buttons in the same position?

You could use the vizact.onbuttondown...
Forum: Vizard 06-28-2016, 12:43 AM
Replies: 2
Views: 24,788
Posted By Jeff
Vizard only runs on a Windows OS, mobile...

Vizard only runs on a Windows OS, mobile platforms are not supported.
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