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Search: Posts Made By: Enlil
Forum: Vizard 06-14-2010, 10:01 AM
Replies: 3
Views: 19,958
Posted By Enlil
Displaying the back side of polygons

Hello,
Is there a way to display the back sides of polygons for a specific node3d object? Or more generally, a way to make 2-sided polygons?

Thanks,
Christian
Forum: Vizard 06-07-2010, 11:03 AM
Replies: 0
Views: 17,956
Posted By Enlil
UserAvatar questions

Hello, I am using the ideas from
http://vizworkshop.com/articles/walkthrough_app
with the intent of making a moving collide capsule to move the camera with.

The code looks like this:
import...
Forum: Vizard 04-09-2010, 11:12 AM
Replies: 2
Views: 18,444
Posted By Enlil
Thanks, that works. Christian

Thanks, that works.

Christian
Forum: Vizard 04-01-2010, 10:47 AM
Replies: 2
Views: 18,444
Posted By Enlil
Blending and getting an individual texture from a face

Hello,

I am blending textures on a .vzf face added using body.addFace. This worked pretty well until the artist started using facegen, which wants to generate multiple texture files for the face....
Forum: Vizard 02-04-2010, 10:56 AM
Replies: 3
Views: 19,656
Posted By Enlil
That works, thanks. Christian

That works, thanks.

Christian
Forum: Vizard 02-03-2010, 07:56 AM
Replies: 3
Views: 19,656
Posted By Enlil
I tried it again using the biohead with eyes...

I tried it again using the biohead with eyes included in the resources directory. I got the same result - one of the heads loses it's eyes! This version only uses things from the resources...
Forum: Vizard 02-02-2010, 09:40 AM
Replies: 3
Views: 19,656
Posted By Enlil
Problem with geometry in vzf objects

Hello,

I am having an odd problem when I try to grab geometry from objects made from .vzf files (heads, specifically). Look at the following piece of code:


male1 =...
Forum: Vizard 10-21-2009, 09:30 AM
Replies: 2
Views: 26,792
Posted By Enlil
I looked into it further, and it turns out the...

I looked into it further, and it turns out the message format is pickled - that is why it looks so odd. So I am working with IronPython to try to reverse the process and get at the data.

Christian
Forum: Vizard 10-20-2009, 01:28 PM
Replies: 2
Views: 26,792
Posted By Enlil
Network format

Hello, I am writing a C# application that communicates with a vizard program, and looking at the message sent from the vizard program, the format looks pretty complex! I am not too worried about...
Forum: Vizard 10-06-2009, 11:13 AM
Replies: 1
Views: 20,858
Posted By Enlil
File dialogues

I am currently working on an editor for facial morphs, and have go to the load/save part of things. So, I need a way to load and save files.

Has anyone tried to work out how to create a file...
Forum: Vizard 08-11-2009, 11:23 AM
Replies: 1
Views: 19,937
Posted By Enlil
Extending python using winviz.exe

Hello,
Can the methods for extending python using C or C++ be used with winviz.exe? Further, if we make an executable out of the project, would it still work?

Thanks,
Christian
Forum: Vizard 08-05-2009, 07:43 AM
Replies: 4
Views: 21,012
Posted By Enlil
Thanks, that is great! Christian

Thanks, that is great!

Christian
Forum: Vizard 08-04-2009, 07:17 AM
Replies: 4
Views: 21,012
Posted By Enlil
Thanks, that is pretty close to perfect! I don't...

Thanks, that is pretty close to perfect! I don't suppose there is a good way to organize these into a box, like vizinfo allows you to do with some elements?

Thanks,
Christian
Forum: Vizard 07-31-2009, 08:59 AM
Replies: 4
Views: 21,012
Posted By Enlil
Displaying multiple gui items in one line

Hello,

I am trying to create a set of sliders with a check box to indicate if the slider is being used. So, I want a check box followed by a slider on the same line. The intention is to have a...
Forum: Vizard 04-01-2009, 07:44 AM
Replies: 3
Views: 27,562
Posted By Enlil
Thanks. Is there a good way to find the head...

Thanks.

Is there a good way to find the head orientation at the start of an animation cycle?

Christian
Forum: Vizard 04-01-2009, 07:42 AM
Replies: 4
Views: 21,496
Posted By Enlil
The utility is still installed, but has been...

The utility is still installed, but has been turned off - I will try uninstalling it completely and run more tests, and report the results.

The HMD still displays the scene, we just lose the...
Forum: Vizard 03-26-2009, 06:32 AM
Replies: 3
Views: 27,562
Posted By Enlil
Smooth transitions back to animations when unlocking bones

Hello,

I am locking the head bone to have an avatar look at an object, but I have run into an issue - when I unlock the bone, the head immediately jumps to an animation position, with no smooth...
Forum: Vizard 03-25-2009, 02:55 PM
Replies: 4
Views: 21,496
Posted By Enlil
eMagin disconnecting after time has passed/after a sound has played

Hello,

I am having a bit of a problem with the orientation sensor in the eMagin VR glasses. At a somewhat random interval, I lose contact with the glasses. If I use vizact.speech actions, I can...
Forum: Vizard 03-04-2009, 07:29 AM
Replies: 1
Views: 20,226
Posted By Enlil
Is there a way to get what animation an avatar is performing?

Hello,

Like the topic says, is there a good way to get what animation an avatar is currently performing? GetActionRunning and GetCycleRunning will both tell you if you are running a certain...
Forum: Vizard 02-13-2009, 10:24 AM
Replies: 2
Views: 24,913
Posted By Enlil
We require finer control than lookat provides,...

We require finer control than lookat provides, but I solved the problem - it appears that mode = viz.ABS_GLOBAL does not work in python, though I used viz.AVATAR_WORLD

Thanks for the help in any...
Forum: Vizard 02-11-2009, 12:53 PM
Replies: 2
Views: 24,913
Posted By Enlil
Problems with getting head bone rotation right

Hello,

I am trying to write some code that causes a head to turn and face an object. I looked at the lookat() commands, and those didn't do what we were looking for, so I am writing it from...
Forum: Vizard 11-21-2008, 11:50 AM
Replies: 3
Views: 43,124
Posted By Enlil
Problems with interaction of vizact.turn and animation path

Hello, I am writing a script to control avatars, and am attempting to use animation paths to control them. Generally, this works fine, but if I try to rotate first using an...
Forum: Vizard 09-02-2008, 09:09 AM
Replies: 2
Views: 25,883
Posted By Enlil
I'll try it, thanks! Christian

I'll try it, thanks!

Christian
Forum: Vizard 08-28-2008, 11:28 AM
Replies: 2
Views: 19,760
Posted By Enlil
Thanks for the advice - that is pretty much what...

Thanks for the advice - that is pretty much what I figured, I just hoped there was some clever link statement I could use.

Christian
Forum: Vizard 08-28-2008, 11:27 AM
Replies: 2
Views: 25,883
Posted By Enlil
Polhemus woes

Hello,

I am having an issue with the Polhemus, and am not sure whether it is a Vizard or Polhemus issue (or whether you have heard of the problem). The problem is that the coordinate system of...
Showing results 26 to 50 of 61

 
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