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Search: Posts Made By: farshizzo
Forum: Vizard 02-14-2011, 09:34 AM
Replies: 6
Views: 30,309
Posted By farshizzo
When loading html files from a URL, instead of...

When loading html files from a URL, instead of code embedded within the script, you must specify the action field of your form. Modifying your form definition to the following should work:
<form...
Forum: Vizard 02-11-2011, 08:57 AM
Replies: 29
Sdk
Views: 20,240,725
Posted By farshizzo
The debug panes (Call Stack, Locals, Globals) are...

The debug panes (Call Stack, Locals, Globals) are automatically made visible when debugging starts and hidden when debugging ends. If you accidentally close the pane, then restarting the debugger...
Forum: Vizard 02-11-2011, 08:52 AM
Replies: 29
Sdk
Views: 20,240,725
Posted By farshizzo
Sorry I forgot to mention that. You definitely...

Sorry I forgot to mention that. You definitely need to compile the plugins using Visual Studio 2008.

We're hoping to finalize the new plugin interface before the final release. When that's ready...
Forum: Vizard 02-10-2011, 12:00 PM
Replies: 2
Views: 35,723
Posted By farshizzo
This feature was removed due to various technical...

This feature was removed due to various technical problems. It did not work properly in many cases. We might look into re-implementing this feature in a more robust way.

In your use cases, were...
Forum: Vizard 02-10-2011, 11:27 AM
Replies: 3
Views: 27,709
Posted By farshizzo
Thanks for the suggestion. It has already been...

Thanks for the suggestion. It has already been slightly modified in the latest version. However, I wonder why you don't simply use the F5 shortcut to run a script? It seems like the most convenient...
Forum: Vizard 02-10-2011, 09:11 AM
Replies: 12
Views: 49,391
Posted By farshizzo
How are you creating the cone/cylinder objects?...

How are you creating the cone/cylinder objects? Are you using the vizshape module?

I just tried it out, and the cylinder object created by the vizshape module is affected by light.

If you could...
Forum: Vizard 02-08-2011, 10:24 AM
Replies: 29
Sdk
Views: 20,240,725
Posted By farshizzo
The latest OSG header/lib files are now available...

The latest OSG header/lib files are now available in the Vizard 4.0 SDK download on the Vizard download page (http://www.worldviz.com/download/index.php?id=9)
Forum: Vizard 02-02-2011, 10:12 AM
Replies: 2
Views: 27,650
Posted By farshizzo
The Vizard SensAble plug-in was built using...

The Vizard SensAble plug-in was built using OpenHaptics 2.0, so it will not work with OpenHaptics 3.0.
Forum: Vizard 02-01-2011, 10:46 AM
Replies: 0
Views: 338,239
Posted By farshizzo
Vizard 4 Beta Testing

Vizard 4.0 has been officially released and is available on our download page (http://www.worldviz.com/download/index.php?id=9).

Thanks to everyone who participated in the beta program and for...
Forum: Announcements 02-01-2011, 10:46 AM
Replies: 0
Views: 429,182
Posted By farshizzo
Vizard 4 Beta Testing

Vizard 4.0 has been officially released and is available on our download page (http://www.worldviz.com/download/index.php?id=9).

Thanks to everyone who participated in the beta program and for...
Forum: Vizard 01-28-2011, 08:51 AM
Replies: 2
Views: 80,016
Posted By farshizzo
You can use the viz.cluster.master.* settings to...

You can use the viz.cluster.master.* settings to setup a cluster without using the cluster master application. However, you must specify these settings in you vizcore.cfg file. Since clustering needs...
Forum: Vizard 01-28-2011, 08:46 AM
Replies: 1
Views: 31,838
Posted By farshizzo
OpenSceneGraph will cull objects that appear very...

OpenSceneGraph will cull objects that appear very small on screen. Since you have one point, it is computed as infinitely small on screen and not rendered. You can disable viz.CULLING on the node to...
Forum: Vizard 01-25-2011, 12:18 PM
Replies: 1
Views: 21,841
Posted By farshizzo
Try using marker.wrl instead. It is aligned along...

Try using marker.wrl instead. It is aligned along the +Z axis, so it should work properly with the node.lookat command.
Forum: Vizard 01-24-2011, 05:29 PM
Replies: 3
Views: 26,644
Posted By farshizzo
Have you specified the screen distance in your...

Have you specified the screen distance in your script?# Distance between user and screen (in meters)
viz.MainWindow.screenDistance(2.0)Also, are the units of your model in meters?

You can also...
Forum: Vizard 01-18-2011, 02:51 PM
Replies: 12
Views: 34,981
Posted By farshizzo
That's the problem with wanting to clear the...

That's the problem with wanting to clear the entire scene, other modules might add their own hidden nodes to the scene which can cause problems when you delete them.

You can keep track of all the...
Forum: Vizard 01-18-2011, 12:30 PM
Replies: 12
Views: 34,981
Posted By farshizzo
Try using viz.MainScene.getChildren() to get all...

Try using viz.MainScene.getChildren() to get all the nodes in the scene.
Forum: Vizard 01-13-2011, 12:27 PM
Replies: 2
Views: 31,140
Posted By farshizzo
Ultimately, the shader is uploaded and executed...

Ultimately, the shader is uploaded and executed on the GPU, so there is no performance difference. In terms of development time, writing the shader within the Python script is much faster, so I would...
Forum: Vizard 01-11-2011, 04:40 PM
Replies: 3
Views: 24,779
Posted By farshizzo
If your script does not require a unique instance...

If your script does not require a unique instance for each table, then you can clone all the tables.for i in range(tables_number):
tables.append(viz.add('src/obj/table.flt',cache=viz.CACHE_CLONE))
Forum: Vizard 12-20-2010, 08:52 AM
Replies: 1
Views: 27,543
Posted By farshizzo
Passing the viz.NO_DEFAULT_KEY flag to viz.go...

Passing the viz.NO_DEFAULT_KEY flag to viz.go will disable all default keys, including escape.
Forum: Vizard 12-18-2010, 10:19 AM
Replies: 1
Views: 21,227
Posted By farshizzo
First posts from new users are moderated.

First posts from new users are moderated.
Forum: Vizard 11-18-2010, 03:03 PM
Replies: 3
Views: 27,610
Posted By farshizzo
Add the argument NO_CONSOLE after the script...

Add the argument NO_CONSOLE after the script filename argument
Forum: Vizard 11-18-2010, 02:38 PM
Replies: 1
Views: 23,853
Posted By farshizzo
If you have a modelling tool, like 3dsmax, then...

If you have a modelling tool, like 3dsmax, then you should be able to import the wrl file into it and extract whatever part you want.
Forum: Vizard 11-18-2010, 02:36 PM
Replies: 3
Views: 23,857
Posted By farshizzo
Back face culling works on any model. However, it...

Back face culling works on any model. However, it does not support rendering with transparency.
Forum: Vizard 11-18-2010, 02:34 PM
Replies: 4
Views: 27,610
Posted By farshizzo
How are you launching the Vizard script? You...

How are you launching the Vizard script?

You can't run the Vizard script from Winpdb. You need to add the following code to your script:import rpdb2
rpdb2.start_embedded_debugger('password')Then...
Forum: Vizard 11-18-2010, 02:30 PM
Replies: 3
Views: 27,610
Posted By farshizzo
Are you referring to when you double-click a...

Are you referring to when you double-click a script from explorer or when you manually execute the command line to run a script?
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