Forum: Vizard
09-25-2012, 03:24 PM
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Replies: 8
Views: 13,397
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Forum: Vizard
09-25-2012, 03:15 PM
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Replies: 1
Views: 24,366
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Forum: Vizard
09-25-2012, 02:43 PM
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Replies: 4
Views: 9,923
Thanks! When you say "custom" do you mean that...
Thanks! When you say "custom" do you mean that we'd probably need someone to write a shader to accomplish this effect, or do you mean that there are some existing shaders that might do what we need....
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Forum: Vizard
09-10-2012, 02:23 PM
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Replies: 1
Views: 9,546
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Forum: Vizard
09-10-2012, 01:57 PM
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Replies: 4
Views: 9,923
Translucency
Perhaps this is a naive question that will reveal my lack of knowledge about graphics rendering issues, but I'm wondering if it's possible to create (using 3DS Max, ideally) translucent objects and...
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Forum: Vizard
07-09-2012, 02:22 PM
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Replies: 12
Views: 26,028
Instructions Request
I'm glad you found a solution -- I've been having trouble with this for years. I can't view the google document you posted because the resolution is extremely low. Would you be able to re-post a...
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Forum: Vizard
04-26-2012, 07:34 PM
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Replies: 16
Views: 44,899
and... here is the final screenshot =)
...
and... here is the final screenshot =)
(sorry, vizard's forum makes you type at least 10 characters)
the result in vizard is a very choppy model with tons of holes, but the parts that are...
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Forum: Vizard
04-26-2012, 07:33 PM
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Replies: 16
Views: 44,899
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Forum: Vizard
04-26-2012, 07:32 PM
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Replies: 16
Views: 44,899
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Forum: Vizard
04-26-2012, 07:13 PM
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Replies: 16
Views: 44,899
Just a clarification: Did you unwrap only the...
Just a clarification: Did you unwrap only the stuff associated with the front of the model? If you zoom out in the Edit UVWs window, you can see that there are polygons for the sides and head as well...
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Forum: Vizard
04-24-2012, 09:41 AM
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Replies: 16
Views: 44,899
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Forum: Vizard
04-18-2012, 12:03 PM
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Replies: 16
Views: 44,899
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Forum: Vizard
04-18-2012, 11:40 AM
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Replies: 16
Views: 44,899
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Forum: Vizard
04-16-2012, 11:19 AM
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Replies: 16
Views: 44,899
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Forum: Vizard
04-12-2012, 01:35 PM
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Replies: 16
Views: 44,899
Vizard Shaders vs. Texture Baking
I'm having a horrible time rendering some basic shading onto freely available models I've downloaded. Even if I clean up the geometry (Reset XForm, Collaplse, Turn to Poly, etc etc), I still get...
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Forum: Vizard
02-13-2012, 01:35 PM
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Replies: 3
Views: 9,912
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Forum: Vizard
02-13-2012, 01:28 PM
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Replies: 3
Views: 9,912
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Forum: Vizard
01-11-2011, 07:54 AM
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Replies: 4
Views: 41,888
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Forum: Vizard
04-13-2010, 07:20 AM
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Replies: 0
Views: 11,774
3ds MAX to Vizard - Render to Texture Problem
Hello,
I was wondering if anyone has experience burning lighting and shadows in 3DS Max. I followed the Vizard tutorial on texture burning (available on the vizard support site) but I get strange...
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Forum: Vizard
09-03-2009, 08:24 AM
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Replies: 3
Views: 16,196
Hi Veleno,
Thanks!!
Turning off...
Hi Veleno,
Thanks!!
Turning off backface culling worked like a charm. I believe I also needed to check "Force 2-sided" in the rendering options to make sure that the walls show up when...
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Forum: Vizard
09-03-2009, 08:11 AM
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Replies: 4
Views: 41,888
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Forum: Vizard
08-31-2009, 02:24 PM
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Replies: 3
Views: 16,196
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Forum: Vizard
08-26-2009, 11:57 AM
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Replies: 1
Views: 28,510
.3DS importing in Vizard and 3D Studio
Hello,
This is a question for anyone who imports/exports .3DS files...
I've been using some .3DS models that have been kicking around our lab for a while and I've noticed that Vizard seems to...
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Forum: Vizard
07-23-2009, 12:36 PM
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Replies: 1
Views: 7,653
Dynamic Shadows in Release 3?
Hello,
I've been looking through a number of posts regarding dynamic shadows and one of the WorldViz administrators hinted that this feature might be included in Release 3. However, I haven't...
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