#1
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Draw distance
Hello,
is there any way to change the draw distance of the rendering engine? I am using a very large scene and the ground looks very washed out around the viewport. I would like the textures to be rendered in more detail for a longer distance from the viewport. Thanks! |
#2
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It sounds like you need to enable anisotropic filtering on the ground texture. For example, try the following command on your ground model or texture:
Code:
ground.anisotropy(4) |
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