#1
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vizjoy.py Twist method
Going over some old code and I had a question.
Years ago, I modified vizjoy.py for the twist method. The original method is: Code:
def getTwist(self): """Returns the twist of the joystick""" return self.getRotation()[2] Code:
def getTwist(self): """Returns the twist of the joystick""" return self.getRotation() That is, I wouldn't be able to do the following with only one element being passed from getTwist Code:
def twist(self, val): self.xRAccel = 0.0 self.yRAccel = 0.0 if (abs(val.twist[0]) >= self.deadZone): self.xRAccel = val.twist[0] if (abs(val.twist[1]) >= self.deadZone): self.yRAccel = val.twist[1] |
#2
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If you want all rotation values, then simply call joy.getRotation() instead of joy.getTwist(). As shown in the code you posted, getTwist is simply a convenience method to get the Z-rotation value of the joystick. There is no need to modify vizjoy.
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vizjoy, xbox controller |
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