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Old 04-12-2010, 06:25 PM
Veleno Veleno is offline
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Join Date: Sep 2005
Posts: 148
Hi Josh,

The morph targets that are included with the characters (raise eyebrows, blink, talk) were done by moving the verticies individually, and with soft selection. It may sound obvious, but the quickest way to get experessions to be more realistic is to set up a mirror (or webcam) at your workstation so you can use your own facial expressions as a reference.
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