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#1
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I partially answered my own question. I found that for each object in the scene I can specify to which buffer(s) that object is rendered. For example, object.enable(viz.RENDER_LEFT) and object.disable(viz.RENDER_RIGHT), shows that object only to the left eye. But it'd be nice to be able to specify this for the entire scene, without doing so for each object. Any ideas?
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#2
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Set the scene for the right eye to an unused scene, this way nothing will appear.
Code:
viz.MainView.setScene(2,viz.RIGHT_EYE) |
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