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				Stereo eye separation
			 
			
			
			Hello all, 
		
		
		
		
		
		
		
		
	
	Over the last few weeks I've set up Vizard in a number of stereo configurations, and I've recently noticed that the further away an object is, the larger the eye separation, and closer objects have a smaller eye separation. Shouldn't it be the other way around? With objects in the distance becoming more 2D as they go away? The Vizard stereo still looks fine, but other stereo applications seem to do it the other way. What am I missing here?? -ajm  | 
		
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