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#2
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This is not currently possible. If you want ambient sound then you will need to use the non-3D sound features. You can manually decrease the volume of the sound as you move away from the specific area. Here is how you would create a sound object:
Code:
ambient = viz.add('BusyStation.wav',loop=True)
ambient.play()
Code:
ambient.volume(0.5) #Set volume to 50% |
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