#1
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TexQuad Visibility
I have set up a screen with multiple textures in a single quad using a for loop. I have used the viz.addTexture command to add textures from a list I have specified before.
However, I want to remove the visibility of these textures on viztask.waitKeyDown. I am unable to do so. Can anyone please help me out with that? |
#2
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Here's an example that removes a texture from a texture quad:
Code:
import viz import viztask viz.go() piazza = viz.addChild('piazza.osgb') texture = viz.addTexture('lake3.jpg') quad = viz.addTexQuad(pos=[0,1.8,3]) quad.texture(texture) def textureTask(): yield viztask.waitKeyDown(' ') quad.texture(None) yield viztask.waitKeyDown(' ') quad.texture(texture) yield viztask.waitKeyDown(' ') quad.remove() viztask.schedule( textureTask() ) |
Tags |
quad, texquad, visible, vizard |
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