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TexQuad Visibility
I have set up a screen with multiple textures in a single quad using a for loop. I have used the viz.addTexture command to add textures from a list I have specified before.
However, I want to remove the visibility of these textures on viztask.waitKeyDown. I am unable to do so. Can anyone please help me out with that? |
Here's an example that removes a texture from a texture quad:
Code:
import viz |
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