![]() |
|
#1
|
|||
|
|||
It's difficult to say without being able to run code that reproduces the issue. If the display frame rate is stable then it seems like something in the code is causing this. Both of these methods to move the viewpoint work fine in other examples. Are you able to run your code and perhaps simulate treadmill values rather than actually doing any IO operations?
|
![]() |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
animation path problem - coordinates not resetting | jelly | Vizard | 7 | 04-26-2016 10:45 AM |
Using Oculus and Vicon for updating in pit | Qiliang He | Vizard | 1 | 09-06-2015 02:46 PM |
Prevent Oculus DK2 updating the view with accelerometer info | Notch | Vizard | 3 | 10-24-2014 11:06 AM |
View | nlfrnassimi | Vizard | 4 | 03-12-2009 05:25 AM |
problem with stereo mode | shivanangel | Vizard | 3 | 10-17-2006 09:58 AM |