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Thanks it really helped!
i got to know that from 3D Max, we have to export files like .csf(skeleton), .cmf(mesh), .caf(animation) and .crf(materials like body, head,etc) and then create a new .cfg file(better to copy some existing) and change the parameters for above files. Can be helpful for some other newbie like me... |
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| Tags |
| 3d max, cal3d, osgb export |
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