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#2
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You could render a quad over just one eye:
Code:
fadeQuad = viz.addTexQuad(pos=[0,0,0.1],scale=[5000,5000,1]) fadeQuad.setReferenceFrame(viz.RF_VIEW) fadeQuad.renderToEye(viz.LEFT_EYE) fadeQuad.color(viz.BLACK) fadeQuad.drawOrder(100) |
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