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Old 11-02-2015, 10:33 PM
Rennschu Rennschu is offline
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Join Date: Sep 2015
Posts: 14
I am adding world axes with

world_axes = vizshape.addAxes()
X = viz.addText3D('X',pos=[0.1,0,0],color=viz.RED,scale=[0.3,0.3,0.3],parent=world_axes)
Y = viz.addText3D('Y',pos=[0,0.1,0],color=viz.GREEN,scale=[0.3,0.3,0.3],align=viz.ALIGN_CENTER_BASE,parent=world_axes)
Z = viz.addText3D('Z',pos=[0,0,0.1],color=viz.BLUE,scale=[0.3,0.3,0.3],align=viz.ALIGN_CENTER_BASE,parent=world_axes)


The world axes are not displayed in the upper left corner of the display, but somewhere behind and below the user.
How would I be able to set the upper left corner of the display to the origin of the world axes and define all positions in relation to that point?
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