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#1
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Not sure if this will work, but you could try:
Code:
viz.link(player_matrix, RearView) |
#2
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it did not work.
what is happening know is that the movement of the steve module is linked with the mainview. so, when I move the mouse, the representation of the steve module moves as well. basically what I want is to make the movement of Steve in a random way instead linking it with a mouse. this is done by the moveTo action. but, I want the user feel as if he is the one who is moving. I want the metal head cover to appear in the to right screen as it is the case for the mouse movement. I hope it is clear. thanx. |
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