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#1
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That's really not the case. Please see this screencast I just made to show you my process, its really quick. I can't seem to get through this.
http://www.youtube.com/watch?v=DKecUPHfCK8 |
#2
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You might need to assign a texture to your mesh, so if you want to keep it blue just make a one pixel blue texture and apply it to the mesh. Is it really a mesh ? because it also looks very like a default 3dsmax bone.
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