![]() |
|
#1
|
|||
|
|||
So to follow up, I've been able to reproduce the coordinate system in inspector. However, I am now trying to move that screw along one of the axis of that coordinate system by doing the following:
Code:
moveaction = vizact.moveTo(y_trans,time = 1.0, mode = viz.ABS_GLOBAL) screw.addAction(moveaction)
__________________
![]() |
#2
|
|||
|
|||
No, you will want to use the default viz.ABS_PARENT mode, since you want the screw to move along its local axes.
How are you getting a handle to the screw object in Vizard? Are you using the getChild command? |
![]() |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Haptic touch texture coordinates | yth | Vizard | 0 | 06-02-2012 03:40 AM |
How do coordinates in IS900 thransform into coordinates in vizard's world | jacky | Vizard | 1 | 08-11-2011 10:44 AM |
child-objects in VRML-file all have the same coordinates | Sven | Vizard | 4 | 06-09-2010 02:07 AM |
viz.vertex coordinates | lilio | Vizard | 6 | 05-16-2009 04:36 PM |
Object rotating around world axis, not own axis | tacbob | Vizard | 1 | 02-15-2007 09:12 AM |