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Have you tried using the viz.MainWindow.setProjectionMatrix() command?
Code:
ObliqueProjectionMatrix = [ 2n/(r-l), 0 , (r+l)/(r-l) , 0, 0 , 2n/(t-b), (t+b)/(t-b) , 0, P31 , P32 , P33 , P34, 0 , 0 , -1 , 0 ] viz.MainWindow.setProjectionMatrix(ObliqueProjectionMatrix) |
Tags |
oblique near plane, projection matrix |
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