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Old 03-19-2012, 12:49 PM
Maia Maia is offline
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Join Date: Mar 2012
Posts: 4
Quote:
Originally Posted by farshizzo View Post
The option to embed images in the ive file is labeled, "Embed image data in binary files". This option will only work when saving to the "ive" or "osgb" format. We recommend using the "osgb" format if you are using Vizard 4. If you continue having problems, then you might need to provide us with a sample max file.
Hi,

When doing so, the embedded texture is corrupted. I imported an obj file from Makehuman. What wrong did I do ? Your comments are appreciated.
Maia
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.ive, 3ds, export, max, texture


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