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#1
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Quote:
When doing so, the embedded texture is corrupted. I imported an obj file from Makehuman. What wrong did I do ? Your comments are appreciated. Maia |
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#2
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Try disabling gamma correction. That setting seems to cause problems with embedded textures.
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#3
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Quote:
Could you tell me which option is this on the GUI ? |
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#4
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[QUOTE=Maia;13615]Hi,
OK, I tried in Customize -> Preferences -> Gamma and LUT disabled. Is it the right to do that ? It is better than with Enabled Gamma correction but the texture seems very strange, like a something checkerboard ... (see attached files). Cheers, |
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| Tags |
| .ive, 3ds, export, max, texture |
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