![]() |
|
|
|
#1
|
|||
|
|||
|
Found it
mazeObject.disable(viz.COLLISION) will stop the viewer from bumping into an object. object.collideNone() no effect - I assume it is just for the objects benefit. s. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Collision detection with specific models | just alex | Vizard | 1 | 02-06-2009 12:02 PM |
| Collision with child nodes | rubberpimple | Vizard | 4 | 09-17-2008 05:27 PM |
| collision with physics enabled | joeymax | Vizard | 2 | 04-17-2008 03:49 PM |
| Collision detection with haptic pen | mjabon | Vizard | 3 | 01-17-2008 07:35 PM |
| collision events trigger | Eunice | Vizard | 1 | 01-03-2006 11:39 AM |