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  #1  
Old 09-10-2018, 09:52 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
It seems to be an issue with alpha and blending multiple objects. See the limitations and workarounds page here. Try enabling alpha to coverage and disabling blending on each of the cylinder parts and scene model.
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  #2  
Old 09-11-2018, 01:47 AM
peterparker peterparker is offline
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Posts: 12
Ok, so I do this for my ground model and for each cylinder slice:

Code:
cyl.enable(viz.SAMPLE_ALPHA_TO_COVERAGE)
cyl.disable(viz.BLEND)
Do I do this before or after setting the alpha value? I have tried both and it seems to not help.
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  #3  
Old 09-17-2018, 06:41 AM
peterparker peterparker is offline
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Jeff, any idea why this does not work for me?
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cylinder, gradient, transparency

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