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Old 06-15-2016, 07:40 AM
willpower2727 willpower2727 is offline
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Join Date: Feb 2015
Posts: 39
@dcnieho, that's a great idea, it works great and you were right I don't have to worry about setting the position.

Code:
global HideSphere
HideSphere = vizshape.addQuad(size=[1,1])
HideSphere.setParent(viz.SCREEN)
HideSphere.setPosition(0.5,0.5,0)
HideSphere.color(0,0,0)
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dk2, hide, oculus, rendering

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