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#17
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1. Are you using Oculus position tracking or just orientation? The vizconnect file I attached was configured with a height offset that assumes position tracking is not used. You can change the height offset in vizconnect. Press the offsets button for the oculus tracker and change the post trans y value.
2. Take a look at the optimization and performance pages in the Vizard help. The information there may help you determine what is causing the slow down if it's due to the models. |
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