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Old 06-10-2016, 08:23 AM
willpower2727 willpower2727 is offline
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Join Date: Feb 2015
Posts: 39
None of the options stop rendering or hide it or whatever on the hmd.

Code:
viz.MainWindow.visible(False)
Works at hiding the mirrored window on my PC's monitor but the scene is still being rendered on the HMD. Interestingly
Code:
 hmd.remove()
Doesn't seem to do anything.

I will have difficulty in hiding the scene with a quad since the user is immersed in the scene (subject can walk around and interact with the scene). In order to hide the scene with a quad I'd have to have reliable information about the head position and orientation which in the scenarios where I want to hide things, this data is inaccurate.

Alternatively I think I'll try positioning a black sphere around the head when I want to hide the scene, so that only the position data needs to be robust.
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Tags
dk2, hide, oculus, rendering


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