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|  vizjoy.py Twist method 
			
			Going over some old code and I had a question. Years ago, I modified vizjoy.py for the twist method. The original method is: Code: def getTwist(self): """Returns the twist of the joystick""" return self.getRotation()[2] Code: def getTwist(self): """Returns the twist of the joystick""" return self.getRotation() That is, I wouldn't be able to do the following with only one element being passed from getTwist Code: def twist(self, val): self.xRAccel = 0.0 self.yRAccel = 0.0 if (abs(val.twist[0]) >= self.deadZone): self.xRAccel = val.twist[0] if (abs(val.twist[1]) >= self.deadZone): self.yRAccel = val.twist[1] | 
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| vizjoy, xbox controller | 
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