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I have solved the problem by myself.
Thank you. But I've got another question. When I use <node3d>.collideSphere, the command usually work great. But when I change the scale of the node(especially, when I make the node small), collideSphere doesn't work. For example,,, ground=viz.add('shpere_ground3.ive') ball=viz.add('white_ball.wrl') ball.setScale(.1,.1,.1) ball.setPosition(0,.5,0) ball.collideSphere() In this case, collision doesn't happen(ball falls down through ground). But if I change the scale of the ball(I make the ball bigger like [2,2,2]), collision can be seen. What is the reason for this? Please give me some advice. Thank you for reading. |
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