Forum: Vizard
07-07-2014, 11:06 AM
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Replies: 2
Views: 22,695
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Forum: Vizard
06-26-2014, 09:32 AM
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Replies: 2
Views: 22,695
No 3D link with a Benq?
Hi guys, I'm trying to get my BenQ to display in 3d using 3D link, and i'm not having any luck.
The projector supports 60Hz Top-Bottom 3D for resolutions up to SXGA+....
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Forum: Vizard
06-10-2014, 05:50 AM
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Replies: 8
Views: 65,355
Seb, see my post:...
Seb, see my post: http://forum.worldviz.com/showthread.php?t=5034
To use the bump mapping etc may require use of a vizfx style lightsource, and not a standard lightsource. Let me know how it goes.
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Forum: Vizard
05-14-2014, 05:35 AM
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Replies: 1
Views: 20,580
Transparency issues in Viz5?
Here is a snippet of code that produces different results in Viz4 and Viz5.
It works correctly in Viz4, producing a semi-opaque green box with 1 red side. In Viz5, it produces a black box (no...
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Forum: Vizard
05-09-2014, 08:37 AM
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Replies: 0
Views: 21,526
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Forum: Vizard
05-01-2014, 11:51 AM
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Replies: 8
Views: 37,050
Light baked into object?
Hey Shiva, maybe you can help me. I've just gone through the same struggle, but now have working dynamic lighting.
However, I find that my object created in 3DSMax is dimly lit even in the...
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Forum: Vizard
04-29-2014, 01:43 PM
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Replies: 4
Views: 29,392
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Forum: Vizard
04-17-2014, 11:56 AM
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Replies: 4
Views: 29,392
Shiva: Although this is a suitable solution for...
Shiva: Although this is a suitable solution for those who will be working with me for an extended period, the requirement to learn a new complicated piece of software would discourage many. This is...
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Forum: Vizard
04-14-2014, 06:03 AM
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Replies: 4
Views: 29,392
Update on exporting from Maya to Vizard?
I understand that Vizard is 3DsMax - centric, and that's fine. However, here at RIT, many of our students are trained initially on Maya. One of my students has been struggling to export a bump...
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Forum: Vizard
04-11-2014, 10:42 AM
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Replies: 1
Views: 18,888
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Forum: Vizard
04-11-2014, 10:29 AM
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Replies: 2
Views: 23,108
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Forum: Vizard
04-11-2014, 08:35 AM
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Replies: 1
Views: 18,888
Timestamps on Arrington data? VPX.dll?
I'm attempting to use the Arrington interface, but want accurate timing data.
Although the Vizard plugin does not provide a function to get accurate timing information, the Arrington SDK does,...
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Forum: Vizard
03-17-2014, 07:11 AM
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Replies: 2
Views: 23,108
Dark room illuminated by flashlight?
I'm having some strange issues with lighting.
My goal is to create a perfectly dark room that can be illuminated with a directional spotlight / flashlight.
However, I'm unable to get started,...
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Forum: Vizard
03-03-2014, 07:16 AM
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Replies: 2
Views: 39,926
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Forum: Vizard
02-18-2014, 06:03 AM
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Replies: 0
Views: 22,956
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Forum: Vizard
01-06-2014, 09:57 AM
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Replies: 1
Views: 20,334
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Forum: Vizard
01-06-2014, 06:26 AM
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Replies: 1
Views: 20,334
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Forum: Vizard
12-19-2013, 06:31 AM
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Replies: 3
Views: 36,872
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Forum: Vizard
12-17-2013, 08:22 AM
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Replies: 3
Views: 36,872
TO answer my own question:
The rotation...
TO answer my own question:
The rotation didn't seem to work, so I've achieved my goal by:
- Not linking, but creating vizShapes that are children of the hmdBox node (that is linked to the...
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Forum: Vizard
12-17-2013, 06:32 AM
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Replies: 3
Views: 36,872
Rotate object around mainView?
I'm having a bit of trouble here, with what I think is a simple problem.
I have linked the mainView to a vizShape object hmdBox. This box reflects head position returned by a motion capture...
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Forum: Vizard
12-13-2013, 12:33 PM
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Replies: 1
Views: 34,330
Eye position relative to center of head?
In my simulation, I am linking the mainview to the position/orientation of the head tracked by my motion capture system (in my case, Phasespace).
It is necessary that the rigid body returned by...
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Forum: Vizard
11-05-2013, 10:48 AM
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Replies: 2
Views: 49,565
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Forum: Vizard
10-29-2013, 05:55 AM
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Replies: 3
Views: 25,218
Same issue
This is likely a very common issue. I'm taking the approach of using a triple head to go box. It's not ideal, for the reason that I am trying to get system latency as low as possible, and I'm not...
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Forum: Vizard
10-28-2013, 06:52 AM
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Replies: 12
Views: 40,855
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Forum: Vizard
10-28-2013, 06:51 AM
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Replies: 2
Views: 49,565
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