Forum: Vizard
10-24-2014, 11:06 AM
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Replies: 3
Views: 15,508
Perfect! Thanks Farshizzo. This has fixed the...
Perfect! Thanks Farshizzo. This has fixed the issue. Possibly another reason I thought it was only the DK2 is due to the fact that back in the days when I used to use the DK1 with the USB cable, the...
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Forum: Vizard
10-24-2014, 11:04 AM
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Replies: 3
Views: 15,508
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Forum: Vizard
10-24-2014, 10:53 AM
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Replies: 3
Views: 15,508
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Forum: Vizard
09-09-2014, 04:53 AM
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Replies: 1
Views: 10,665
Collision detection without stopping view
I'd like to detect collisions, but don't want collisions to prevent the view from moving forwards. In other words, I'd like the player to pass through objects, but to be able to register the fact...
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Forum: Vizard
09-09-2014, 04:42 AM
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Replies: 3
Views: 12,871
I think this might have been a lighting issue;...
I think this might have been a lighting issue; without a specific light source, Vizard can make objects appear very dark in some situations. It's possible that the object was coloured, but I couldn't...
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Forum: Vizard
09-09-2014, 04:41 AM
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Replies: 2
Views: 14,539
Thanks very much. It looks like what I hadn't...
Thanks very much. It looks like what I hadn't appreciated is that it is not possible to explicitly name objects (with a string), but instead I needed to follow the handle to the object.
Got it all...
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Forum: Vizard
09-01-2014, 03:31 PM
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Replies: 2
Views: 14,539
Detecting collision with on-the-fly object
I have generated on-the-fly cylinders using vizshape.addCylinder(). I would like to detect collisions with a specific cylinder.
I am able to detect collisions with objects using...
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Forum: Vizard
09-01-2014, 01:15 PM
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Replies: 3
Views: 12,871
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Forum: Vizard
08-22-2014, 07:37 AM
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Replies: 1
Views: 10,589
Occlude one eyepiece of Oculus
Is there a simple way of turning off a single eyepiece of the Oculus Rift? I know that I could simply create a head-referenced black polygon that hangs in front of the player (and slightly to the...
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Forum: Vizard
03-19-2014, 03:33 AM
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Replies: 3
Views: 12,946
At every screen refresh, I need to manipulate a...
At every screen refresh, I need to manipulate a quad based on the position of a couple of trackable (from motion capture) rigid bodies. I need to pass some variables back into 'myFunction' that are...
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Forum: Vizard
03-11-2014, 07:45 AM
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Replies: 3
Views: 12,946
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Forum: Precision Position Tracker (PPT)
03-11-2014, 04:15 AM
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Replies: 3
Views: 26,797
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Forum: Vizard
02-26-2014, 06:46 AM
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Replies: 2
Views: 20,277
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Forum: Vizard
01-14-2014, 07:17 AM
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Replies: 2
Views: 13,101
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Forum: Vizard
01-10-2014, 02:43 AM
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Replies: 2
Views: 13,101
Create image directly in front of head
I'd like to create a vision-occluding polygon that hangs directly in front of the virtual user's head. I need to be able to manipulate the position of this polygon, so that it covers different parts...
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