Forum: Vizard
10-01-2012, 03:30 AM
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Replies: 8
Views: 45,993
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Forum: Vizard
09-25-2012, 02:17 PM
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Replies: 8
Views: 45,993
Thanks for that, farshizzo. One last question:
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Thanks for that, farshizzo. One last question:
How would I tie everything together and add the model matrix to the equation? Do I have to perform any operations/conversions on this matrix as well?...
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Forum: Vizard
09-24-2012, 03:12 PM
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Replies: 8
Views: 45,993
Hi farshizzo,
That's what I thought at first...
Hi farshizzo,
That's what I thought at first when the box was moving the wrong direction. But I already tried passing the inverse and the box doesn't show up at all. Is there something else I'm...
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Forum: Vizard
09-24-2012, 02:29 PM
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Replies: 8
Views: 45,993
Thanks for the help!
Do you happen to know...
Thanks for the help!
Do you happen to know why viz.MainWindow.getMatrix() * box.getMatrix() is incorrect for the modelview matrix?
The box shows up but is moving incorrectly when I rotate the...
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Forum: Vizard
09-24-2012, 12:55 AM
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Replies: 8
Views: 45,993
Shader Trouble
I'm trying to send the model view projection matrix from the CPU side into my shader, but it's not working as expected. I have two objects loaded into my scene, without any transformations: 'box.wrl'...
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