![]() |
|
#3
|
|||
|
|||
|
Thanks for the help!
Do you happen to know why viz.MainWindow.getMatrix() * box.getMatrix() is incorrect for the modelview matrix? The box shows up but is moving incorrectly when I rotate the viewpoint. |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Vizard Headlight in Shader | shivanangel | Vizard | 1 | 06-27-2012 01:19 PM |
| SSAO Shader Implementation | FranciscoPeters | Vizard | 2 | 10-08-2011 04:19 AM |
| How to apply shader and render texture to an object | whj | Vizard | 0 | 04-23-2010 12:23 PM |
| Multiple Textures for Diffuse and Specularity Shader Issue | shivanangel | Vizard | 1 | 05-11-2009 10:44 AM |
| Specular Shader Issue | shivanangel | Vizard | 2 | 05-06-2009 11:08 AM |