| Forum: Vizard  02-25-2004, 11:42 AM | 
	
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			Replies: 1
		 
			Views: 23,915
		 
			
				
				VIEW_EULER coords
 In an experiment I am working on, we have objects arranged in a circle around the subject.  Part of the experiment requires that the subject face certain objects while wearing the HMD but with the...
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	| Forum: Vizard  12-15-2003, 05:57 PM | 
	
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			Replies: 2
		 
			Views: 24,469
		 
			
				
				Yes... it is always the same objects in the...
 Yes... it is always the same objects in the environment.  For example, I have a model of a shoe, and whenever I look at that, the problem occurs.  The model is somewhat complicated, so I can kind of...
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	| Forum: Vizard  12-15-2003, 05:16 PM | 
	
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			Replies: 2
		 
			Views: 24,469
		 
			
				
				CPU Usage
 I have found that when I look at certain parts of my environment, the CPU usage jumps up to 100%, and nothing responds (such as key strokes, etc).  As soon as I look away from those areas of the...
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	| Forum: Vizard  11-02-2003, 08:02 PM | 
	
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			Replies: 1
		 
			Views: 25,900
		 
			
				
				Changing the viewpoint angle
 The world I'm creating needs to use the arrow keys to control the view.  I am starting with the arrow key control from the gallery example:
 
 #Go Forward or Backward
 if viz.iskeydown(viz.KEY_UP):
 ...
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	| Forum: Vizard  11-02-2003, 07:39 PM | 
	
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			Replies: 4
		 
			Views: 38,403
		 
			
				
				The exported .obj file was even worse....  I...
 The exported .obj file was even worse....  I managed to work around the problem when exporting to VRML:  the strange articfacts were all the objects in the Maya world placed at the origin (0,0,0) and...
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	| Forum: Vizard  10-09-2003, 11:01 PM | 
	
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			Replies: 4
		 
			Views: 38,403
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	| Forum: Vizard  10-02-2003, 12:48 AM | 
	
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			Replies: 4
		 
			Views: 38,403
		 
			
				
				Maya -> VRML
 Hi!  I'm new here, and fairly new to Vizard.  I am trying to use Maya to export VRML files, since it is the program I am most familiar with and have access to.  Is anyone else here using Maya?  I am...
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