|  | 
| 
			 
			#1  
			
			
			
			
			
		 | |||
| 
 | |||
| 
				
				CPU Usage
			 
			
			I have found that when I look at certain parts of my environment, the CPU usage jumps up to 100%, and nothing responds (such as key strokes, etc).  As soon as I look away from those areas of the environment, it responds again.  Is this to be expected?  The environment is not too complicated, and I don't understand why Vizard would be requiring so much CPU time.  Any suggestions?
		 | 
| 
			 
			#2  
			
			
			
			
			
		 | |||
| 
 | |||
| 
			
			Is there any pattern to what part of the environment you see this behavior occurring?
		 | 
| 
			 
			#3  
			
			
			
			
			
		 | |||
| 
 | |||
| 
			
			Yes... it is always the same objects in the environment.  For example, I have a model of a shoe, and whenever I look at that, the problem occurs.  The model is somewhat complicated, so I can kind of understand that (although I really need the CPU to respond and continue executing the python script). The same thing also happens, however, when I look at a shelf in the environment, which is pretty simple. It is made up of only 5 polygons. | 
|  | 
| 
 | 
 |