| Forum: Vizard  08-18-2010, 10:29 AM | 
	
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			Replies: 0
		 
			Views: 17,194
		 
			
				
				How to predict time in animation path
 Hello,
 
 I've got an animation path for a car. Is there any way that I can specify a position on the path and predict when the car will be in that position?
 
 Thanks,
 whj
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	| Forum: Vizard  05-12-2010, 04:16 PM | 
	
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			Replies: 1
		 
			Views: 88,025
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	| Forum: Vizard  04-26-2010, 01:37 PM | 
	
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			Replies: 0
		 
			Views: 31,258
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	| Forum: Vizard  04-23-2010, 12:23 PM | 
	
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			Replies: 0
		 
			Views: 66,300
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	| Forum: Vizard  04-19-2010, 03:46 PM | 
	
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			Replies: 2
		 
			Views: 22,209
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	| Forum: Vizard  04-19-2010, 11:28 AM | 
	
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			Replies: 1
		 
			Views: 31,493
		 
			
				
				Hi,  
  
I just realized that the code works well...
 Hi,
 
 I just realized that the code works well on the other computer in our lab. I guess that depends on graphic card.
 
 So my next question is, how can I apply the blurring to part of my view?...
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	| Forum: Vizard  04-16-2010, 01:34 PM | 
	
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			Replies: 1
		 
			Views: 31,493
		 
			
				
				Shader for blurring
 Hi,
 
 I had this sample code for blurring. But I messed it up and don't know where is the problem. It should can enable fullscreen blurring, and larger kernel create more blur. Can somebody help me...
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	| Forum: Vizard  04-16-2010, 01:25 PM | 
	
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			Replies: 2
		 
			Views: 22,209
		 
			
				
				pincushion distortion
 Hi,
 
 I have trouble to get pincushion distortion with this simple code. Can somebody point out what I'm missing?  Thanks a lot!
 
 
 import viz
 import vizlens
 viz.go()
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	| Forum: Vizard  04-04-2010, 08:16 PM | 
	
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			Replies: 2
		 
			Views: 25,520
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	| Forum: Vizard  04-02-2010, 02:32 PM | 
	
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			Replies: 2
		 
			Views: 25,520
		 
			
				
				How to vary the transparency of the scene
 Hello,
 
 <node3d>.alpha changes the transparency of an OBJECT. But I would like to vary the transparency of part of the SCENE. I tried creating a subview and subwindow, but that only makes part of...
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	| Forum: Vizard  04-02-2010, 02:32 PM | 
	
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			Replies: 0
		 
			Views: 22,698
		 
			
				
				How to vary the transparency of part of the scene
 Hello,
 
 <node3d>.alpha changes the transparency of an OBJECT. But I would like to make part of the SCENE transparent or blur. I tried creating a subview and subwindow, but that only makes part of...
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	| Forum: Vizard  10-27-2009, 01:21 PM | 
	
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			Replies: 3
		 
			Views: 60,204
		 
			
				
				Hi,   
  
If I happen to create another...
 Hi,
 
 If I happen to create another non-circle path using bezier paths, would the distance we can see/feel in VR is close to the actual distance that calculated by vizmat.Distance().
 
 Thanks!
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	| Forum: Vizard  10-19-2009, 03:13 PM | 
	
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			Replies: 3
		 
			Views: 60,204
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	| Forum: Vizard  10-13-2009, 12:27 PM | 
	
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			Replies: 3
		 
			Views: 60,204
		 
			
				
				positions on animation path
 Hi, I would like to create an environment in which a ball is going around the original point. My simple code just create an animation path of a circle for a ball and try to figure out the actual...
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	| Forum: Vizard  09-11-2009, 09:33 AM | 
	
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			Replies: 8
		 
			Views: 33,528
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	| Forum: Vizard  09-08-2009, 02:31 PM | 
	
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			Replies: 8
		 
			Views: 33,528
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	| Forum: Vizard  09-08-2009, 12:51 PM | 
	
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			Replies: 8
		 
			Views: 33,528
		 
			
				
				So far I'm sure simulink on computer B can...
 So far I'm sure simulink on computer B can receive data from specified IP address and port over UDP. Then my question is, how do I specify the port that the remote computer B accepts data from in...
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	| Forum: Vizard  09-05-2009, 08:49 PM | 
	
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			Replies: 8
		 
			Views: 33,528
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	| Forum: Vizard  09-04-2009, 09:32 AM | 
	
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			Replies: 8
		 
			Views: 33,528
		 
			
				
				I found a UDP Receive block in Simulink. It...
 I found a UDP Receive block in Simulink. It requires the other end of the communication, which is vizard, to specify the port that receives data. I'm not sure how to do it. I think my code only...
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	| Forum: Vizard  08-31-2009, 02:55 PM | 
	
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			Replies: 8
		 
			Views: 33,528
		 
			
				
				Real-time export data to simulink
 Hello,
 
 I'm seeking a solution to output position and orientation data to another computer running Simulink in real time. Does anybody have any experience?
 
 Thanks!
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	| Forum: Vizard  07-28-2009, 12:42 PM | 
	
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			Replies: 2
		 
			Views: 25,235
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	| Forum: Vizard  07-27-2009, 09:15 AM | 
	
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			Replies: 2
		 
			Views: 25,235
		 
			
				
				3D sound in Vizard
 Hello,
 
 Could anyone tell me whether spatialized audio in Vizard involves y-axis information and orientation information?
 
 For the y-axis information, when there are two sound source just in...
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	| Forum: Vizard  07-16-2009, 10:22 AM | 
	
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			Replies: 2
		 
			Views: 23,322
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	| Forum: Vizard  07-13-2009, 11:53 AM | 
	
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			Replies: 2
		 
			Views: 23,322
		 
			
				
				Hello again,  
  
Maybe the better way to think...
 Hello again,
 
 Maybe the better way to think about this blur thing is how to manipulate depth of field. I know our graphic card supports real time depth field effect. Is there any way that vizard...
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	| Forum: Vizard  07-13-2009, 10:11 AM | 
	
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			Replies: 2
		 
			Views: 23,322
		 
			
				
				How to make blur vision?
 Hello,
 
 I'm trying to get the effects of visual impairments or low vision when users seeing scene from HMD. I'm looking for a way in the render system of vizard to blur objects far from users. I...
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