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How to vary the transparency of the scene
Hello,
<node3d>.alpha changes the transparency of an OBJECT. But I would like to vary the transparency of part of the SCENE. I tried creating a subview and subwindow, but that only makes part of the scene black. The following is my code. Is there any way I can show, in the black area, the original scene but make it blurred? Code:
import viz
viz.go()
viz.add('gallery.ive')
subView1 = viz.addView()
subWindow1 = viz.addWindow(pos=(0,1.0), size=(0.2,1.0))
corner of main window
subWindow1.setView(subView1)
subView1.setScene(2)
subView2 = viz.addView()
subWindow2 = viz.addWindow(pos=(0,1.0), size=(1.0,0.2))
subWindow2.setView(subView2)
subView2.setScene(3)
subView3 = viz.addView()
subWindow3 = viz.addWindow(pos=(0.8,1.0), size=(0.2,1.0))
subWindow3.setView(subView3)
subView3.setScene(4)
subView4 = viz.addView()
subWindow4 = viz.addWindow(pos=(0,0.2), size=(1.0,0.2))
subWindow4.setView(subView4)
subView4.setScene(5)
Last edited by whj; 04-02-2010 at 03:35 PM. |
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